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Rainier's Articles


'Thrillville' (PS2/Xbox/PSP) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Thrillville Trailer of WP (38mb)

Visit Thrillville and step into a nonstop party in a theme park that you create. Customize your park, interact with guests like never before, and build and hop into your own roller coasters and other rides. For the first time ever, race on go-kart tracks you constructed, play mini-golf on courses you designed, and more. Join friends for dozens of four-player party games, from bumper cars to arcade shoot-‘em-ups. You can also tour the park on foot – a first for theme-park titles – chatting and joking with all the guests to help

'Drakensang: The Dark Eye' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Drakensang trailer off WP (10mb)

Drakensang brings back epic party-based RPG gameplay in a breathtakingly detailed world, based on one of the world's biggest pen & paper franchises. With incredible eye for detail, the world of Aventuria comes alive on the PC in state-of-the-art 3D graphics that bring to life the epic vistas and stunning variety of this one-of-a-kind fantasy world.

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'You Are Empty' - 20 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'We Cheer' (Wii) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the We Cheer [Wii] off WP (9mb)

Delivering the fun, excitement and teamwork of championship cheerleading, We Cheer utilizes full-motion based controls to let players dance to the music of 30 licensed songs.

Putting players at the center of a nationwide cheerleading competition, We Cheer utilizes two Wii Remotes as virtual pom-poms to create an authentic cheerleading experience. Players must move the wireless Wii Remotes as directed by the on-screen indicators to choreographed routines, utilizing a full range of arm and body movements such as spins and twists. As each routine is successfully performed, the player will be

'Tarr Chronicles' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Radiata Stories' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

NGC/PS2/Xbox Preview - 'Crash Tag Team Racing'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing/3D Platformer
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: Fall 2005

We didn't go to the Vivendi Universal booth expecting to spend most of our time playing a Crash Bandicoot game. It just sort of... happened. Oh, we saw other games first, like F.E.A.R. and Incredible Hulk: Ultimate Destruction, and we'll talk about them elsewhere. But Crash was the game we got to sit down and play for a good long while, and the experience was too surprising not to write about.

Much like Jak X, Tag Team Racing mutates a platforming title into a racing game. Unlike

'Space Invaders Extreme' (ALL) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Get the Space Invaders Extreme [NDS] Trailer off WP (10mb)

30 years after the original Space Invaders ignited an entire entertainment medium and founded a gaming generation; players can now prepare to play the most extreme embodiment of the game ever created.

Space Invaders Extreme combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles’ abilities, offering players a whole new range of amazing features including a vast array of new power-ups, DS Wireless Communications and Nintendo Wi-Fi Connection.

'Ghost Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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PC Preview - 'The Elder Scrolls IV: Oblivion'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005

The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.

The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity