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'Unreal Tournament 2004' Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare."
Key Features :
- Assault Mode: The much heralded single-player oriented gametype returns with all-out battles with land, space and air-based vehicles on the home worlds of various Unreal Tournament 2004 combatants. In one scenario, players will experience the
'Full Spectrum Warrior' (XB) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Various Konami E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Castlevania: Lament of Innocence (PS2)
McFarlane's Evil Prophecy (PS2)
Bloody Roar 4 (PS2)
Bloody Roar Extreme (Xb)
The Suffering (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
NARC (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Billy Hatcher and the Giant Egg (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Billy Hatcher and the Giant Egg (NGC)
Gamers will collect magical eggs, use them to solve puzzles and nurture them with items found while exploring the world. Gamers will be able to hatch the eggs and discover magical creatures with a variety of skills, introducing a strategic planning element to the combat and puzzles. Players will explore massive, colorful environments, each with their own missions and secrets, and then defeat the evil boss of each stage. It’s up to Billy Hatcher to return light to the land!
























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