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Rainier's Articles


'Haze' (PS2/Xbox/PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Twenty-five years in the future. Governments have outsourced military operations to private multinational corporations. As Jake Carpenter, a newly enlisted soldier in the Mantel army, you are seeking fulfillment and thrills by fighting for a good cause.

Thanks to their high-tech arsenal of vehicles, deadly weaponry, and performance enhancing bio-medical support, the Mantel Corporation’s ruthlessly efficient soldiers are the most feared by terrorists, dictators, and the corporation’s political enemies.

Your conflict begins in a war-torn country in South America, where you have been sent to fight a vicious rebel faction, The Promise Hand. At first glance, all is well, but

'Age of Pirates: Captain Blood' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Age of Pirates: Captain Blood trailer off WP (12mb)

Age of Pirates: Captain Blood gives the gamer an extraordinary chance to live the life of the highly eccentric pirate created by Rafael Sabatini. The game is based on the story from his famed novel, "Captain Blood: His Odyssey".

In this game, the player assumes the role of brave and noble pirate captain, Peter Blood, and follows his intriguing and amazing adventures in 1685 on the Spanish Main. An English surgeon was framed and condemned to penal servitude on Barbados. After surviving some hard times, he got the chance to

'Tanita: Plasticine Dream' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tanita Plasticine Dream trailer off WP (20mb)

A plasticine game in a colorful setting allows you to see a plasticine dream of plasticine girl. In it, she meets many new but strange friends and tries to return to her home during a trip across plasticine islands and seas.

In that world, mechanical and live beings may be combined into fantastic things such as a palm-telescope that brings you to the very top and shows all future locations; a coco crasher that can crash any object... almost; a juice machine that is encapsulated into a door lock, and a funny volcano

'Battlestations: Pacific' (X360/PC) - 21 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

BattleStations: Pacific is the immense sequel to the critically acclaimed Battlestations: Midway. The innovative franchise returns to complete the entire Pacific War with two massive single-player campaigns, the historically based US campaign and a historically possible Japanese campaign.

Players will experience one war through two epic sagas to be a part of history or change it. Commanding the US Fleet, players relive the grandest and most critical naval battles of the Pacific War and for the first time, as the Japanese, players lead the IJN Fleet to a completely different ending to the war.

No other game delivers the challenge

'Numen' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

'Far Cry 2' (PS3/X360/PC) - 11 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Far Cry 2 [PS3/X360/PC) Trailer off WP (41mb)

More than just a visual and technological achievement, Far Cry 2 immerses players in an entirely new kind of gaming experience, featuring a custom-made video game engine built from the ground up. Players will discover a true open world gameplay set in one of the most beautiful environments in the world, Africa, brought to life by high-definition next-gen technology.

You are a gun for hire, trapped

'Tarr Chronicles' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tarr Chronicles trailer off WP (35mb)

The game is set in the middle of a war between the human Alliance and the De-Hattae - strange creatures that have been changed by the Darkness. The Darkness advances; the populated systems, ravaged by the war with De-Hattae, turn desolate. The forces of the once powerful human Empire retreat to the far corners of the galaxy. The player is a pilot in an elite squad of space fighters. They are stationed onboard a Talestra battlecruiser, a human flagship. It has been sent to a distant star system where several

'Monster Lab' (NDS/Wii) - 70 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Monster Lab is set in an eerie, supernatural world where the evil Baron Mharti rules the region with a cruel hand. The player takes on the role of an apprentice scientist who must perform a vast array of intricate experiments to create their very own monster from over 150 available monster parts. Taking control of your monster, the player can then explore the land; searching for ingredients to make more monster parts, hunting out other monsters to defeat in combat and uncovering fun quests and challenges. The ultimate goal is to vanquish the evil Baron Mharti and liberate

'Showdown: Scorpion' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Showdown: Scorpion trailer off WP (90mb)

In 2068, Eastern Europe was broken into several industrial regions controlled by American and Asian corporations. Once prosperous cities became the sites of harmful plants ruled by criminal syndicates. The drug trade, illegal cloning and experiments on human beings reached an industrial scale under the patronage of multiple terrorist organizations. When one of them gains a super dangerous nano-virus, it poses a dire threat to the whole of mankind. The best Russian Special Forces operative is given the task of getting into the laboratory and exterminating the virus.

X360 Preview - 'MotoGP '06: Ultimate Racing Technology'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: THQ
Developer: Climax Group
Release Date: June 14, 2006

Vim and Vigor

The diversity of experience hidden beneath the rather reductive genre label "racing" can be mystifying to gamers for whom tooling around a paved loop – modeled on a real-world counterpart or not – falls somewhere beneath precision jumping and key-collecting on the scale of exciting leisure-time pursuits. It doesn't matter if we're talking car or kart, bike or motorcycle, tuner or arcade racer. The varieties and possibilities are lost on many potential consumers who aren't already fans of a particular sub-genre before