X360 Preview - 'MotoGP '06: Ultimate Racing Technology'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: THQ
Developer: Climax Group
Release Date: June 14, 2006
The diversity of experience hidden beneath the rather reductive genre label "racing" can be mystifying to gamers for whom tooling around a paved loop – modeled on a real-world counterpart or not – falls somewhere beneath precision jumping and key-collecting on the scale of exciting leisure-time pursuits. It doesn't matter if we're talking car or kart, bike or motorcycle, tuner or arcade racer. The varieties and possibilities are lost on many potential consumers who aren't already fans of a particular sub-genre before

























Star Trek: Legacy was one of the first games that we checked out at Bethesda's booth, and it immediately became apparent that the title is definitely not one to be balked at. Previous games set in the Star Trek canon have had varying degrees of quality attached to them, no matter how old or new the particular facet of the timeline was. Star Trek: Legacy not only ups the ante by promising gameplay that spans all five television series of the popular show, on its
One of the more interesting titles coming to the PS3 is the sequel to Warhawk, a simplistic air combat title made for the original PS1. This was probably one of the games I most looked forward to at E3 2005, and at E3 2006, Sony finally showcased an early playable build. The game will consist of 60% air combat and 40% ground combat, and although the demo did not show land combat, it should make an appearance in the final version.
SouthPeak Interactive's upcoming console/PC multiplayer frag-fest, Monster Madness, employs a top-down view that may remind you of Smash TV. In fact, much of this game is reminiscent of that old arcade classic, minus the ubiquitous Mutoid Man. The camera floats above the action, zooming as needed to keep all the players on the screen simultaneously.