Archives by Day

February 2026
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Time Hollow' (NDS) - 18 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Time Hollow is a story-driven adventure game in which players journey through a time-bending adventure to solve the mysteries of the present by changing events of the past.

'Viva Pinata' (X360) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

Viva Piñata is a customizable, social and spontaneous game that invites players of all ages and skills to explore an immersive world where they are challenged to create and maintain a living garden ecosystem that grows in real time. Beginning with a few basic tools, players build and take control of their environment to attract and host more than 60 species of wild piñata, utilizing hundreds of customizable elements to create their very own distinctively unique thriving paradise.

'Viva Pinata: Pocket Paradise' (NDS) - Screens & Trailers

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

In Viva Piñata: Pocket Paradise players will inherit a neglected garden on Piñata Island and turn it into a piñata paradise by tending to all aspects of cleaning the garden, growing and maintaining vegetation, caring for and breeding piñatas, as well as attracting new piñata species.

'Viva Pinata' [PC] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Viva Piñata,” originally developed and released to critical acclaim for Xbox 360, will now be available for the Windows XP and Windows Vista platforms. Developed by Climax Group, “Viva Piñata” invites gamers to create an immersive world where living piñatas inhabit an ever-changing environment. Beginning with a few basic tools, players build and take control of this environment, using their creativity and imagination to attract, protect and manage over 60 piñata species that can visit their world and make it their home.

Bringing a vibrant and engaging gaming experience to the Windows platform, “Viva Piñata” appeals to kids, adults, casual gamers

Hardware Preview - 'Razer Diamondback Plasma'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Hardware
Publisher: Razer
Release Date: Q4 2005

During our E3 experience, we were able to meet up with hardware manufacturer Razer. Razer caters to the real gamer, the one with the twitchy hand who demands nothing less than accuracy during split-second moves that'll make your head spin. While they are known for making high quality mice, they are now going to make a gamer keyboard as well. You won't find any ps/2 mice here; the resolution of their top of the line mouse, the Diamondback Plasma, is 1600dpi so USB is a must here. Another way they distinguish themselves is

X360/PC Preview - 'Splinter Cell: Conviction'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Stealth
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: October 2009

A little while ago, Splinter Cell: Conviction vanished off the radar. It was originally supposed to come out in 2007, and there were even screenshots and videos of the game, which starred a long-haired, hobo-esque Sam Fisher who seemed to be very similar to Jason Bourne. However, sometime before the release, the game was quietly put on hold, and all info about it seemed to vanish. Earlier this year, Ubisoft revealed that the game was alive and well but had been completely reimagined. At E3 this

'Monster Bomber' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Monster Bomber Trailer off WP (7mb)

Color, aim and speed matter most in this new take on classic arcade style gameplay! Monster Bomber challenges you to power up and fling different colored balls on the Touch Screen to hit rapidly descending, multi-colored monsters on the top screen. Destroy all monsters and you pass the stage but if they reach you first, it’s game over!

Features :

  • Use the stylus

Xbox Live Arcade Preview - 'Bionic Commando Rearmed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Platformer
Publisher: Capcom
Developer: Grin
Release Date: Q3 2008

Bionic Commando: Rearmed is an enhanced remake of the Capcom classic from 1988. Former employees who worked on the original game are serving as consultants for this remake, so the level design remains largely faithful to the source material, from the numbered world map to the level layouts.

You play as Nathan "Rad" Spencer, and you must go behind enemy lines to rescue commando "Super Joe," who had been tasked with stopping the "The Albatross," an evil plan to take over the world. You move through the levels,

PC Preview - 'Left 4 Dead'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Horror
Publisher: Electronic Arts
Developer: Valve
Release Date: November 4, 2008

I came back from an EA event last year raving about Left 4 Dead. Using the Source engine, it creates the kind of zombie apocalypse that a lot of gamers, including myself, have been looking for. You're set down in the middle of a massive horde of fast-moving, angry zombies and left on your own.

You and three of your friends, using limited resources, must shoot your way through an undead-choked environment to (increasingly dubious) safety. You can carry one large gun, up to two pistols,

Xbox Live Arcade Preview - 'Geometry Wars: Retro Evolved 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Bizarre Creations
Developer: Bizarre Creations
Release Date: August 6, 2008

Geometry Wars: Retro Evolved 2 offers six gameplay modes: Deadline, Evolved, King, Pacifism, Waves and Sequence.

In King mode, you can only shoot when your ship is located inside of dynamically generated circles. The circles disappear, so you'll have venture around and locate another circle from which to renew your attack. An achievement in the prior title, Pacifism, is now a full gameplay mode. You must avoid shooting, so you kill enemies by leading them through gates, which will close after you pass through them.