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Rainier's Articles
Buena Vista - E3 Screens Gallery
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003
Strategy First - E3 Screens Gallery
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003
'Gran Turismo HD' [PS3] - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Formula One: Championship Edition' [PS3] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Chotto Shot' [PSP] - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Digital camera, but not simply a camera nor for installing in mobile phones. Exclusive to PSP, “Chotto Shot” offers new way of gameplay.
- Pictures ( 480x272dpi / 640x480dpi ) and movie clips ( 480x272 30fps up to 15-minute long in total) are available. Intermittent shooting and time-lapse recording as well.
- Large screen of PSP support you when shooting. Also slide show with BGM and separated image display will enhance your enjoying the pictures with friends.
- Quick and easy editing is possible. For each flame, you can use 74 editing tools such as
Showdown: Legends of Wrestling (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Juiced (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
3DO - E3 Screens Gallery
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003
Tony Hawk's Downhill Jam (GBA/NDS/Wii) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Tony Hawk’s Downhill Jam [GBA/NDS/Wii] Trailer off WP (18mb)
For the first time ever, Tony Hawk’s Downhill Jam™ lets players experience the breakneck speed of downhill skateboard racing as they tear up the steepest terrains in the world while performing tricks and outmaneuvering opponents in locations such as the crowded streets of San Francisco and rocky terrain of Machu Picchu. Developed for the Nintendo Revolution, gamers utilize an innovative and intuitive control system as they take on the role of Tony Hawk or one of nine characters and compete in specific time-based challenges in one of three gameplay





































































































































































