'Dragon Quest Swords: The Masked Queen and the Tower of Mirrors' (Wii) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Developed from the ground up to take advantage of the Wii and its motion-sensing technology, Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is set to slice its way onto Nintendo’s next-generation platform. This exclusive title utilizes the Wii’s motion-sensing controls as players use the Wii Remote to slash, parry and blast their way through a land filled with trademark Dragon Quest foes. Developed with both longtime fans and casual players in mind, Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is poised to take video gaming to an entirely new level of fun





We live in perilous times, my friends. These days, the game industry is either all about the single-player experience, or the dynamics of (God help us, sometimes massive) multiplayer. Remember back in the day, when it was only about two people? In games like Streets of Rage, Contra and Final Fight, you had to help out your partner every step of the way, or face mutual destruction. These days, we're lucky to get a "cooperative mode" in the games of our choice.

This year's E3 featured an astounding number of PSP titles that were just plain fun to play, which is something that the handheld console has been lacking until now. Tekken: Dark Resurrection was among those titles, and it was perhaps the single game I put in the most time with during E3. While it is largely a straight port of the limited arcade release by the same name, T:DR is certainly more portable than an arcade machine.

