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Rainier's Articles
Mashed (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Battle for Atlantis' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
We do not try to turn the traditional RTS game-play upside down. We extend it and give it a new meaning. A player doesn’t need to get used to completely new rules. He builds a base, produces units, and fights against enemy armies. But we created a 100% new game world that brings fresh colors to the classical game-play. Subjection of all parts of the game’s world to the real physical laws: water, buildings, units, resources, landscape, everything behaves like it should in life. Fair terra-morphing. Shifting combat operations between sea bottom and surface. Destructive forces of nature. All these
Ghost Master (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
FlatOut (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Starship Troopers (All) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Aquanox: The Angels Tears' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Cartoon Network Block Party (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
CT Special Forces: Fire For Effect (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Star Trek: Legacy' (X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
STAR TREK: LEGACY is an epic game of Starfleet combat covering the entire Star Trek Universe. Players become the Admiral of a task force of warships and must lead their fleet to victory in large-scale battles.
As the Admiral of the Fleet you choose the ships, equipment, and captains that you will lead into battle. The game is designed to provide an immersive strategic and tactical experience by emphasizing the dramatic excitement of large-scale battles without the hassle of complex starship management.
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