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Rainier's Articles


'Call of Duty 4: Modern Warfare' (NDS/PS3/X360/PC) - 27 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

The new action-thriller will arm gamers with the most advanced and powerful arsenal of modern day firepower to fight a new war in the world’s most treacherous hotspots.

The new action-thriller from the award-winning team at Infinity Ward, the creators of the Call of Duty® series, delivers the most intense and cinematic action experience ever. Call of Duty 4: Modern Warfare arms gamers with an arsenal of advanced and powerful modern day firepower and transports them to the most treacherous hotspots around the globe to take on a rogue enemy group threatening the world. As both a U.S Marine

'Rayman Raving Rabbids 2' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Get the Rayman Raving Rabbids 2 (NDS/Wii) Trailer off WP (4mb)

Those mischievous bunnies are back in a hilarious sequel, a party comedy game that is guaranteed to be even crazier and funnier than the first with even more insane games to play. Rayman
Raving Rabbids 2 will push the envelope of the Wii gameplay experience by continuing to make innovative use of the Wii Remote. It will deliver fun, intuitive games that feature the wacky humor that Rayman and the Rabbids are known for.

"The first Rayman Raving Rabbids was a huge critical and commercial success worldwide," said

'Far Cry 2' [PS3/X360/PC] - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

"Far Cry marked the beginning of a new era for shooters. An era of gorgeous graphics and of advanced artificial intelligence," declared Tony Key, vice president of marketing at Ubisoft. "We are confident that Far Cry 2 will have the same impact again on the FPS genre landscape."

'World in Conflict' (X360/PC) Broadcast Tool - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.

World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.

World in Conflict presents a chillingly authentic

PSP Preview - 'Sonic Rivals'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Platform
Publisher: Sega
Developer: Backbone Entertainment
Release Date: Fall 2006

Wouldn't you know it? The people who loved the 2.5D action of Sonic Rush (which includes yours truly) are about to be thrown another bone: Sonic Rivals is coming to the PSP. For those wondering what it's like, picture non-stop servings of the two-player versus mode zone-races in Sonic the Hedgehog 2. Now imagine the aggression turned up a notch, and there you go.

Sonic, Shadow, Silver and Knuckles the Echidna will each be getting their own storylines, and will participate in one-on-one races through

Xbox 360 Preview - 'Gears of War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: TBA

Microsoft's theme for E3 2006 was to show off all of its big titles in playable form, and when it comes down to big titles, they don't get any bigger than Gears of War. Last year, we got an early look at one of the single-player levels, but this year, we got to see a much more complete version of the single-player mode. We also got the chance to go hands-on with one of the multiplayer modes.

The madness all started off when Cliff Bleszinski from Epic

PSP/PS2 Preview - 'The Fast and the Furious'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Namco
Developer: Eutechnyx
Release Date: June 2006

Add an extremely popular movie franchise to one of the most popular genres, and you end up with a game that promises to fly off of the shelves. It helps that the movies are speed-oriented adrenaline fests full of pedal-to-the-metal racing and customized top-of-the-line automobiles, as those are the things that lead to success in the racing genre.

The newest "Fast and the Furious" movie is focused around drifting, a type of racing that requires the drivers to intentionally come close to losing control, while literally sliding around

PC Preview - 'Left Behind: Eternal Forces'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: TBA
Developer: Left Behind Games
Release Date: Q4 2006

From Troy Lyndon, the developer of the original John Madden Football, comes a new RTS set in the universe of the hit Christian book series, "Left Behind." Lyndon, who has served the ministry for a number of years and has a track record full of game development and managerial experience, is perhaps the perfect choice for executing the new Christian-driven game, Left Behind: Eternal Forces. Without the religious theme, Eternal Forces would have been a solid RTS with some interesting gameplay mechanics and a

PS3 Preview - 'Assassin's Creed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q1 2007

The Prettiest, Noblest Assassin

If you set aside all things Nintendo in their own special, line-hundreds-deep category, the non-Wii-related star of E3 2006 belonged to Ubisoft. The Assassin's Creed demo chamber barely contained the frenzy of last-minute glimpse-seekers during the waning hours of the show. As if the situation weren't dire enough already, Steven Spielberg and a small entourage arrived just in time to commandeer the room for 30 precious minutes while all of us who didn't direct "Munich" hassled the PR people for a good position

PC Preview - 'Company of Heroes'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Relic Entertainment
Release Date: September 19, 2006

What Would a 30-Ton Tank Do?

The conventions of World War II-themed games have become so persistent and commonplace that the act of discerning cliché from authenticity is a grand struggle in its own right. Everyman heroes, squadmate drama, clear distinctions between good and evil that let you enjoy the shooting without much regard for the corpses piling up, forever referencing the first 20 minutes of Saving Private Ryan – it's all endlessly recombined to balance the intensity-versus-authenticity equation in new ways that keep gamers