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Rainier's Articles


Amanda Tapping Welcomes Baby Girl

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Actress Amanda Tapping, star of Sci Fi's most popular series "Stargate SG-1" and her husband, builder Alan Kovacs are thrilled to welcome their firstborn child, a baby girl. Olivia B. Kovacs made her earthly debut in Vancouver at Saint Paul's Hospital on March 22, weighing nine pounds four ounces.

Amanda Tapping is the only female lead starring in the long running hit TV series since "Stargate's" inception. Amanda will continue to save the planet, returning to the show with Olivia for a ninth season in her role as Air Force Lieutenant Colonel Samantha Carter. Amanda looks forward to being a new

'Shattered Union' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Following a great increase in terrorism, internal strife, and ultimately, the nuclear destruction of Washington, D.C., the United States shatters into a half-dozen nation-states that descend into war. Take the helm of one of these newfound sovereignties (or the "peacekeeping" European Expeditionary Force) and struggle to reunify America...by any means necessary! PopTop Software, the developers of the Railroad Tycoon and Tropico series, turn their focus on a much darker subject matter with Shattered Union, a turn based strategy-wargame in which players fight tactical battles in a variety of known locations in an attempt to reunify the United States by force.

'UFO: Aftershock' Announced - Facts & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the UFO: Aftershock trailer off Worthplaying (43mb)

After the alien invasion, the Council of Earth successfully fought the Reticulans and moreover discovered their secret plan: to cover the Earth with "Biomass", a network of alien organic tissue that, the Reticulans hoped, would become conscious and endowed with immense psychic powers. The Reticulans who invaded the Earth are not true representatives of their kind, they are a breakaway faction that burned the bridges and chose this backwater part of space to conduct its experiments.

The Reticulans would construct a large satellite (several kilometres across) with a closed ecosystem and move the

'Dance Dance Revolution: Mario Mix' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Boogie down with Mario in his own dance party!

  • Players shake their things to more than 25 dance-flavored songs, from classic Nintendo themes to familiar favorites. With five difficulty levels, dancers of all abilities will be able to get into the groove.
  • Have fun getting in shape! The special "Workout" feature tracks the calories burned while playing.

Cenega's EGN 2004 Lineup - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Creature Conflict: The Clan Wars (PC)

El Matador (PC)

Xbox/PC Preview - 'TimeShift'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre : Action
Publisher: Atari
Developer: Saber Interactive
Release Date: Fall 2005

If there’s one thing I took away from Time Shift, it’s slow-motion clouds of gore.

As the name might suggest, Time Shift is concerned with issues of time-travel, and grants the player the ability to stop, slow down, or totally rewind time around his onscreen self.

This allows you, among other things, to blow a man into a messy red spray, complete with flying chunks of human meat, then stop time so you can admire the effect. It’s really very Jackson Pollock, in its way.

When that wears thin, you

PS2 Preview - 'Yakuza'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Fighting
Publisher: Sega
Developer: Sega
Release Date: September 2006

The point of Yakuza, according to Sega, is to allow the player to “see the underside of Tokyo like never before.” Set in 2005 Tokyo, Yakuza is a beat-‘em-up that purports to “deliver the authentic experience” of being a member of the modern yakuza, the Japanese mafia.

Apparently, being an authentic yakuza involves beating roughly five hundred men a night to death with whatever happens to be handy, from bicycles to street signs to knives.

Yakuza is a story-driven beat-‘em-up that takes place on the mean streets of

PS2/Xbox/PC Preview - 'Arthur and the Minimoys'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007

There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of

PS2 Preview - 'Super Dragon Ball Z'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Atari
Developer: Craft and Meister/Banpresto
Release Date: July 2006

Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly