Archives by Day

September 2026
SuMTuWThFSa
12345
6789101112
13141516171819
20212223242526
27282930

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Project Wiki' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Webzen introduces Project Wiki (working title) for the PC, an innovative fairy-tale massively multiplayer online role playing game (MMORPG) featuring a classical cel-shaded cartoon style that allows for incredible emotional expression in a visually stunning world.

The seven Crystals of Time, which transcend all things, have the power to purify everything around them and the power to store time. Anyone who possesses the crystals may travel through time and space, and change the past to their liking. Some of the crystals have been taken by a mysterious force. It is up to you and your friends to save Project Wiki and

'Whirlwind of Vietnam' - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Zatch Bell! Mamodo Fury' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Join Zatch, Kiyo and your favorite characters from the hit TV series as they battle to become the mighty mamodo king!

This time, 1 – 4 players can choose from even more mamodo teams, more gameplay modes, and more special features!

Features:

  • Play as your favorite team: 20 different playable teams to choose from. Control both mamodo and human characters!
  • Lots of unlockables!: Discover the many unlockable features Zatch and his friends have to offer
  • More gameplay modes: Choose from 3 game play modes including Story Mode, VS Mode and Arcade Mode
  • The TV show come to life: Play in environments faithful to the

Xbox Preview - 'Operation Flashpoint: Cold War Crisis'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS, simulation
Publisher: Codemasters
Developer: Bohemia Interactive
Release Date: October 3, 2005

The first thing I noticed when the fine developers at Bohemian sat down with me to demo Operation Flashpoint was that the graphics were… to put it kindly, not exactly cutting edge. In fact, they looked like just what they are, a port of low-power PC graphics from 2001. Given how many polys the Xbox can push, it was an initially disconcerting sight.

Seeing a bit more of the game started putting the graphics into perspective, though. Flashpoint is the rare Xbox title that isn’t interested in

'Fish Fillets 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

You are in control of two fish and you must use them to rearrange the objects in a given level in such a way that the fish can exit unharmed. One of the fish is bigger and can move even heavy steel objects while the other one is smaller and can enter the holes and corridors that are too narrow for its bigger partner. Simple as it may seem, this principle offers a variety matched only by its complexity.

'Dark Sector' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Tenno, an elite black-ops agent sent on a dangerous assassination mission into Lasria – an Eastern European city on the brink of ruin that hides a deadly Cold War secret. Attacked by an unknown enemy, he awakens to find part of his body altered by an infection that has granted him inhuman abilities. Now, Hayden must learn to evolve along with his powers, to survive and to become a hero.

Created by acclaimed developer Digital Extremes, Dark Sector is a new and original action-thriller designed exclusively for next-generation consoles. A dark, gritty experience packed with fast action, incredible superpowers

'Ape Escape Racer' [PS3] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Related articles, Click here!

'Crackdown' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Crackdown” pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

“Crackdown” is developed by Scotland’s Real Time Worlds exclusively for

'Talkman Lesson' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Listening, reading, and writing alone will not improve your English conversation skills.

The first-ever handheld English conversation learning software that provides you with virtual conversation settings. Enables you to improve not only your listening skills, but also your speaking skills using the microphone through back-and-forth conversation practice.

You don’t have to go to language schools or need an American friend to practice English conversation anymore. Max, we all know from Talkman, will be your conversation partner/teacher.

Whenever and wherever, practice your English conversation as much as you want without being humiliated in

'Def Jam: Icon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

EA Chicago is delivering star-stunning action and bone breaking beats as players live out the life of a hip hop mogul, going from rags to riches. Incorporating hip-hop culture into every aspect of the game, DEF JAM: ICON will deliver the intensity of a no-holds-barred street fight but with style and rhythm. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.

EA Chicago’s unique fighting gameplay controls introduce a new way for gamers