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Xbox Live Arcade Preview - 'Galaga Legions'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Namco Bandai Games
Developer: Namco Bandai Games
Release Date: TBA 2008
Galaga Legions was developed by the same team that made Pac-Man Championship Edition, and much like the dot-chomping fellow, this new Xbox Live Arcade iteration is a successful update to the original Galaga formula. Although the premise is still the same - you pilot a spaceship and are tasked with shooting down waves of insect-like aliens - Galaga Legions incorporates a number of additions that help modernize the title.
First of all, you can move your ship in all directions with the left thumbstick,
'Smash Court Tennis 3' (PSP) Coming to Xbox 360 - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007
Play the ultimate doubles game with the biggest names in tennis! Join #1 ranked Roger Federer, the world famous Maria Sharapova, and over a dozen other well known and up-and-coming tennis stars in the smashing follow-up to the popular Smash Court series!
Learn how to play from the pros – each one plays with their real-life styles. Don’t want to use Martina Hingis and her All-Rounder style? Once you perfect your approach shot, try your skill at one of the inventive mini games, or take aim for the #1 spot on the Pro Tour. Any way you slice it, Smash Court
Xbox 360 Preview - 'Mass Effect'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007
Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.
Following three-plus years
PS3/Xbox 360 Preview - 'Beautiful Katamari'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Action/Puzzle
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Fall 2007
No seismic shift occurred between the original Katamari Damacy and We Love Katamari for the PlayStation 2, and the PSP iteration, Me & My Katamari, did little to disrupt the balance of simplistic gameplay and quirky storytelling established back in 2004. Beautiful Katamari for the Xbox 360 and PlayStation 3 looks to continue this trend of complacency, expanding the role of the multiplayer game while generally maintaining the same style and feel of its predecessors.
As in previous Katamari entries, the name of the game is
Xbox 360 Preview - 'Project Gotham Racing 4'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Racing
Publisher: Microsoft Games Studio
Developer: Bizarre Creations
Release Date: September 2007
Project Gotham Racing 3 was an undisputed hit, both from a commercial and critical standpoint, but there was a distinctive air of exclusivity behind it — almost an arrogance, if you will. By limiting the vehicle selection to those that could reach speeds of 170mph or more (i.e., cars that most of us will never own), any semblance of a learning curve was swiftly axed, as even the most basic car was difficult to control. That didn't stop the Xbox 360 launch title
Xbox 360 Preview - 'Enchanted Arms'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Enchanted Arms
Genre: RPG
Publisher: Ubisoft
Developer: From Software
Release Date: August 2006
Come On, What Was Wrong with [eM] -eNCHANT arM-?
Horse armor and wizards' towers won't keep Oblivion players saddled up forever. Well, maybe they will, but at some point, you'll need to take a breather and find something other than shutting down Oblivion Gates to do with your Xbox 360 role-playing time. Excellent RPG alternatives remain scarce, much as they always were on the original Xbox, so it was disappointing to find the Enchanted Arms demo station somewhat under-mobbed next to the tangle of squirming E3 attendees trying
Xbox 360 Multiplayer Preview - 'Gears of War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: TBA
After our single-player demo with CliffyB, it's time to go hands-on with Gears of War. Deep behind closed doors at Microsoft's E3 booth, we walked into a large room that had two groups of eight Xbox 360s decked out with the limited-edition GoW faceplate and networked together for some four-on-four team-based deathmatch action. We first got an overview of the game controls and some basic tactics from the Epic Games team, and then we were off on our own for some intense multiplayer action.
The default button
'Haze' (PS2/Xbox/PS3/X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Twenty-five years in the future. Governments have outsourced military operations to private multinational corporations. As Jake Carpenter, a newly enlisted soldier in the Mantel army, you are seeking fulfillment and thrills by fighting for a good cause.
Thanks to their high-tech arsenal of vehicles, deadly weaponry, and performance enhancing bio-medical support, the Mantel Corporation’s ruthlessly efficient soldiers are the most feared by terrorists, dictators, and the corporation’s political enemies.
Your conflict begins in a war-torn country in South America, where you have been sent to fight a vicious rebel faction, The Promise Hand. At first glance, all is well, but
'College Hoops' (PS2/Xbox/PS3/X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
'NBA 2k7' (PS2/Xbox/PS3/X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
PS2/Xbox Preview - 'Castlevania: Curse of Darkness'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/RPG
Publisher: Konami
Developer: Konami
Release Date: Fall 2005
If nothing else, Castlevania: Curse of Darkness answers one question I’ve had for a while about the Castlevania series. Simply put, it’s this: when you leave and come back into a room in a Castlevania game, where does the fresh wave of monsters come from? Is there a hidden wing of Dracula’s castle that’s entirely dedicated to the care, feeding, construction, and breeding of new monsters to replace the ones you’ve been hacking to bits?
Apparently, there is, and it’s staffed by people like Hector. As a Devil Forgemaster, Hector
Xbox 360 Preview - 'Gears of War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Gears of War
Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: Q1 2006
Going into E3 2005, the game I was most excited about seeing was by far the very impressive Unreal Engine 3-based Gears of War for the Xbox 360, and it sure didn't disappoint.
The story behind Gears of War paints a pretty bleak picture for humanity, thanks to some really nasty creatures that will send chills up and down your spine the first time you see them, and many times after that as well. The setting is the planet Sera, which is very much like Earth, just slightly more
PS2/Xbox/PC Preview - 'Pirates of the Caribbean: The Legend of Jack Sparrow'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre: Action
Publisher: Bethesda Softworks
Developer: Seven Studios
Release Date: Q3 2006
In case you missed the memo the first time around, here’s another copy of it:
Pirates Are Cool.
Heck, just go ask Guilty Gear X’s Johnny, or the entire cast of Skies of Arcadia. Pirates are always fun to play as in video games. There’s just something about being able to break all the rules, play dirty, and fight as underhanded as one possibly can whenever one feels like it that translates wonderfully to the genre.
Few pirates are better at all of this than one Jack Sparrow, and he’s going to
NGC/PS2/Xbox/PC Preview - 'Ultimate Spider-Man'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: 3D Action/Adventure
Publisher: Activision
Developer: Treyarch
Release Date: TBA
Ultimate Spider-Man, at its core, is a re-telling of the classic Spider-Man story with a slightly younger cast and a contemporary spin.
You all know the gist of it by now: a nerdy kid gets bitten by a radioactive spider, gets super powers, and uses both them and his mind to solve crimes while at the same time possessing the ability to upstage just about everyone on Def Comedy Jam without even trying. The Ultimate line of comic books puts the Spidey stories in the here and now, with today’s
PS2/Xbox Preview - 'Destroy All Humans!'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Publisher: THQ
Developer: Pandemic Studios
Release Date: June 17, 2005
Destroy All Humans! is a game that lets you kill people with psychokinetically thrown chickens.
In a perfect world, that would be all you need to hear. I wouldn't have to mention the ability to hypnotize cows into dancing the Funky Chicken, the weird retro-'50s ambiance that makes posters for "The Friendly Atom: It's Working for YOU!" seem a natural fit to the world, the ability to cloak yourself as public officials and make speeches decrying communism, denying alien invasion and blaming mutant radioactive zombie cows for the
'City of the Dead' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)
Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
'Cold War' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.




























































































































