by Rainier on Sept. 12, 2006 @ 10:31 a.m. PDT | Filed under
News
Sierra will release a demo for F.E.A.R. Extraction Point tomorrow Wed, Sept. 13th at 10 a.m. PST. This 550mb single-player demo features part of a mission, with several weapons at your disposal, and we will of course have it available on our
file server network at that time.
by Judy on Aug. 31, 2006 @ 12:54 p.m. PDT | Filed under
News
F.E.A.R. Extraction Point kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city.
by Rainier on Aug. 24, 2006 @ 2:01 p.m. PDT | Filed under
News
Vivendi has released the German, UK and French editions of the new v1.07 patch for Monolith's first person close-quarters combat experience FEAR making it compatible with the upcoming FEAR Combat multiplayer addon, as well as adding 3 new maps, bug fixes, new browser features and more ...
by Rainier on Aug. 22, 2006 @ 1:33 p.m. PDT | Filed under
News
F.E.A.R. is a paranormal action thriller presented entirely in first person. It is an unprecedented adrenaline rush of close quarters combat seamlessly melded with the spine-tingling, shocking intensity of the unknown.
by Rainier on Aug. 21, 2006 @ 12:39 a.m. PDT | Filed under
News
At a Vivendi press event last week we learned that both F.E.A.R. next-gen titles will each have an exclusive bonus level and bonus weapon. The story of the two bonus levels ties together to help explain the backstory of F.E.A.R. In the X360 level you play as Holliday and the weapon is the dual machine guns, while the PS3 extra content is still kept secret but our guess is that you play as that other guy who is big in the FEAR backstory, Holliday's partner. Whether there will be additional content remains to be seen, we'll have more details next month when we get to go hands on with the PS3 version.
by Rainier on Aug. 17, 2006 @ 10:36 a.m. PDT | Filed under
News
As promised Vivendi has released the, massive, free multiplayer Combat expansion, offering no less than 19 MP maps, 10 game modes and a dozen different weapons. It does how ever required you to
generate a free registration key at the FEAR Combat site.
by Rainier on Aug. 17, 2006 @ 9:05 a.m. PDT | Filed under
News
Sierra Entertainment today announced that Monolith sci-fi action FPS F.E.A.R. (First Encounter Assault Recon), is currently in development for the PS3 and is scheduled to launch during November 2006.
by Rainier on Aug. 16, 2006 @ 10:35 a.m. PDT | Filed under
News
Vivendi has released a new v1.07 patch for Monolith's first person close-quarters combat experience FEAR making it compatible with the upcoming FEAR Combat multiplayer addon, as well as adding 3 new maps, bug fixes, new browser features and more ...
by Rainier on Aug. 8, 2006 @ 10:12 a.m. PDT | Filed under
News
Sierra announced F.E.A.R. Combat, the new multiplayer component from F.E.A.R, featuring 10 modes, 19 maps, which will be available as a free download on Thursday, August 17th, 2006.
by Rainier on July 6, 2006 @ 9:04 a.m. PDT | Filed under
News
Vivendi has released an updated v1.06 patch for Monolith's first person close-quarters combat experience FEAR addressing a loading issue with games saved before the 1.05 update and several other various fixes, but it now works for ALL languages editions.
by Rainier on June 29, 2006 @ 10:19 a.m. PDT | Filed under
News
Vivendi has released a new v1.06 patch for Monolith's first person close-quarters combat experience FEAR addressing a loading issue with games saved before the 1.05 update and several other various fixes. An updated Win32/Linux server and SDK are also available.
by Rainier on May 25, 2006 @ 10:39 a.m. PDT | Filed under
News
Vivendi has released a new v1.05 patch for Monolith's first person close-quarters combat experience FEAR, adding two new multiplayer modes, Control and Capture All, and two new maps. An updated Win32/Linux server and SDK are also available.
by Rainier on May 8, 2006 @ 3:43 a.m. PDT | Filed under
News
If we're to believe the latest issue of PlayStation Magazine, then we may be expecting some exciting announcement during the coming week. The front cover of the June issue states, "Half-Life 2 Leads The Next-Gen Shooter That'll Blow you Away!" and in the same breath also mentions Prey, FEAR and Crysis, indicating those titles may also make an appearace on Sony's next-gen console.
by Rainier on May 5, 2006 @ 10:46 a.m. PDT | Filed under
News
Vivendi Games' today announced that the first expansion pack for Monolith's F.E.A.R., is currently in development and will be unveiled at E3 in Los Angeles.
by Rainier on May 4, 2006 @ 10:10 a.m. PDT | Filed under
News
Vivendi Games today announced that F.E.A.R. is currently being developed for the Xbox 360 and will be unveiled at the forthcoming E3 in Los Angeles.
by Rainier on April 27, 2006 @ 11:14 a.m. PDT | Filed under
News
Vivendi has released a new v1.04 patch for Monolith's first person close-quarters combat experience FEAR, adding support for the updated, and much larger, SDK which includes source code for game components, an Engine SDK, WorldEdit enhancements. An updated Win32/Linux server is also available.
by Rainier on April 17, 2006 @ 12:27 a.m. PDT | Filed under
News
We already carried the rumor
back in February, but the latest issue of Official Xbox Magazine is sporting a front cover and feature article about Monolith's horror/shooter F.E.A.R. coming to Xbox 360. OXM only gave a sneak peek of its front page, confirming our earlier suspicions, but no details from the actual article, or release date have been reprinted yet. An official announcement should be coming soon, and F.E.A.R. on the X360 will probably be playable at E3 so we'll bring you the latest during our week-long live coverage.
by Rainier on Feb. 21, 2006 @ 4:27 p.m. PST | Filed under
News
Today
Monolith confirmed that it is actively working on sequels for its creepy FPS F.E.A.R. The sequels are planned for PC and next gen consoles, but there is one little catch. They won't be called F.E.A.R. Monolith is currently developing the titles on its own, while Vivendi has the naming rights of the franchise. No details were revealed, but the new titles will continue the story where the original F.E.A.R. left off. The enraged little girl, Alma, has escaped and has been unleashed on the world. Nothing good can come from that ...
by Rainier on Feb. 16, 2006 @ 9:00 p.m. PST | Filed under
News
Vivendi has released the v1.03 patch for Monolith's first person close-quarters combat experience which now includes PunkBuster anti-cheat software, a multiplayer vote kick option, and 3 new multiplayer maps. An updated SDK and dedicated server files for hosting multiplayer games are also available.
by Rainier on Feb. 10, 2006 @ 2:05 a.m. PST | Filed under
News
According to the rumor section in the latest issue of Electronic Gaming Monthly (EGM) X360 owners could still see F.E.A.R. on Microsoft's nextgen console in 2006. Not really that much of a stretch as F.E.A.R developers Monolith have already made Condemned for the Xbox 360, which used the same engine, so technologically, it should be feasible. If it is indeed scheduled for this year, there should be an official announcement shortly.
by Rainier on Feb. 6, 2006 @ 9:45 a.m. PST | Filed under
News
VUGames today announced that the much anticipated v1.03 patch for Monolith's F.E.A.R. (First Encounter Assault Recon), will be released on Tuesday, Feb. 7, 2006 and will include PunkBuster anti-cheat software, a vote kick option that allows players to be removed from multiplayer games for unsporting behavior, and 3 new multiplayer maps. We will of course have it on
our fileserver network as soon as its released.
by Rainier on Jan. 27, 2006 @ 1:58 p.m. PST | Filed under
News
Back in December Vivendi revealed that it would include Even Balance's anti-cheat protection, Punkbuster, in the new patch, a much requested feature by the community. A couple wees ago Vivendi's Community Manager Greg revealed that the
F.E.A.R. v1.03 patch was coming soon, but so far is a no show. Earlier today Greg gave an update, "I am very happy to report that the patch is nearing completion and contains many sizeable enhancements and features. In a short period of time we will be able to reveal the full details of the patch."
by Rainier on Jan. 12, 2006 @ 1:42 a.m. PST | Filed under
News
In a reply to a
forum members' modding question, Vivendi's Community Manager Greg revealed that the F.E.A.R. v1.03 patch is coming soon. "Apparently this problem is caused by the OP is running into a bug that’s fixed in v1.03. The new patch will be out soon." Back in December Vivendi revealed that it would include Even Balance's anti-cheat protection, Punkbuster, in the new patch, a much requested feature by the community.
Get the F.E.A.R. Files [X360] Trailer off WP (56mb)
F.E.A.R. Files uses combat adaptable AI to provide an intense "action movie" experience while keeping players engrossed in its spine-chilling storylines. Gamers will assume the roles of an elite soldier trained in combating unusual and unimaginable situations. Called in to confront a mysterious force, the player must escape from a crisis spiraling out of control. F.E.A.R. Files contains two F.E.A.R. missions which provide the player with a unique fusion of stylized first-person shooter and supernatural suspense that will keep gamers at the edge of their seats.
Perseus Mandate is the second standalone storyline expansion to the award winning first person shooter franchise F.E.A.R. Fight fear with F.E.A.R. as you take point in a brand new team experiencing a new incident at Armacham with a story line that runs parallel to F.E.A.R. and Extraction Point revealing a new perspective of the event. Your job in this new adventure is to find out what Perseus is and why the Nightcrawlers have been called in to collect it before you can. Face off against new enemies, new horrors and new weapons in the stand alone expansion pack F.E.A.R. Perseus