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Codemasters Extends 'RF Online' Distribution Agreement - Screens
by Rainier on Jan. 5, 2006 @ 2:20 a.m. PST | Filed under News
Various Game Trailers #676
by Rainier on Jan. 4, 2006 @ 11:47 p.m. PST | Filed under News
- Timeshift [X360/PC] - Stop Time Trailer
- Broken Sword: The Angel of Death - Trailer
- Invasion: Earth - Trailer
- LoTR: Battle for Middle Earth II - Trailer #5
- RF Online - Trailer #4
We will update this throughout the day when new trailers become available. Read more for download links ...
'Naughty America: The Game' Gets Identity Verification System
by Rainier on Jan. 4, 2006 @ 11:54 a.m. PST | Filed under News
'Devil May Cry 3 Special Edition' (PS2) Gets Release Date - Screens
by Rainier on Jan. 4, 2006 @ 3:39 a.m. PST | Filed under News
2006 Game Developers Choice Awards Open for Nominations
by Rainier on Jan. 4, 2006 @ 2:27 a.m. PST | Filed under News
Various Game Trailers #675
by Rainier on Jan. 3, 2006 @ 12:00 a.m. PST | Filed under News
- Age of Pirates - Trailer #2
- Naruto: Narutimate Hero [PS2] - JAP Trailer
- Mega Man Maverick Hunter X [PSP] - Trailer #2
- Final Fight: Streetwise [PS2/Xbox] - Trailer #3
- Refuse! Home, Sweep Home - Trailerpack
We will update this throughout the day when new trailers become available. Read more for download links ...
'Unreal Tournament 2007' Not a PlayStation 3 Launch Title
by Rainier on Jan. 2, 2006 @ 7:36 a.m. PST | Filed under News
'Super Mario Galaxy' (Wii) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.
- Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer.
- Mario essentially defined the 3-D platforming genre with Super Mario 64, and this game proves once again that he is king. Players perform mind-bending, lowgravity jumps across wild alien
'Metroid Prime 3: Corruption' (Wii) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller.
- Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the firstperson shooter genre.
- Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises,
Xbox Live Arcade Preview - 'Bionic Commando Rearmed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Platformer
Publisher: Capcom
Developer: Grin
Release Date: Q3 2008
Bionic Commando: Rearmed is an enhanced remake of the Capcom classic from 1988. Former employees who worked on the original game are serving as consultants for this remake, so the level design remains largely faithful to the source material, from the numbered world map to the level layouts.
You play as Nathan "Rad" Spencer, and you must go behind enemy lines to rescue commando "Super Joe," who had been tasked with stopping the "The Albatross," an evil plan to take over the world. You move through the levels,
'Super Paper Mario' (NGC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.
- What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention
'DanceDanceRevolution X' (PS2) - 21 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

In DanceDanceRevolution X, players can dance their way through a soundtrack packed with major hits from some of today's top artists. The latest release for the PS2 offers fans of the beloved dance video game enhanced graphics along with fun, interactive gameplay and innovative new game modes, including the brand new LAN Battle Mode -- which lets up to eight players battle simultaneously through the LAN lines on their PS2. Additionally, players can work up a sweat by customizing their own workout and fitness programs and, by plugging in the EyeToy USB Camera (for PS2) peripheral, they can
'Guild Wars: Factions' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.
Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.
Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.
New missions will
PSP/PS2 Preview - 'The Fast and the Furious'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Namco
Developer: Eutechnyx
Release Date: June 2006
Add an extremely popular movie franchise to one of the most popular genres, and you end up with a game that promises to fly off of the shelves. It helps that the movies are speed-oriented adrenaline fests full of pedal-to-the-metal racing and customized top-of-the-line automobiles, as those are the things that lead to success in the racing genre.
The newest "Fast and the Furious" movie is focused around drifting, a type of racing that requires the drivers to intentionally come close to losing control, while literally sliding around
PC Preview - 'Jumpgate Evolution'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: MMORPG
Publisher: Codemasters
Developer: NetDevil
Release: TBA
It's not often that you see an MMORPG being played on three monitors. It's rarer still that you see it being played on three monitors for very good reason, as NetDevil's upcoming MMO, JumpGate Evolution, proved during E3. The developers were in more than a mild sense of panic as I stepped into their booth for my appointment. Their demo machines had been connected to the game's live server during the current friends and family beta test, but I can attest that E3's wireless is only remotely stable in
Wii Preview - 'Dead Space Extraction'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarkes mission on the USG Ishimura in the original Dead Space game. Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience.
X360/PC Preview - 'Splinter Cell: Conviction'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Stealth
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: October 2009
A little while ago, Splinter Cell: Conviction vanished off the radar. It was originally supposed to come out in 2007, and there were even screenshots and videos of the game, which starred a long-haired, hobo-esque Sam Fisher who seemed to be very similar to Jason Bourne. However, sometime before the release, the game was quietly put on hold, and all info about it seemed to vanish. Earlier this year, Ubisoft revealed that the game was alive and well but had been completely reimagined. At E3 this
'Bioshock' (X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
PSP Preview - 'Brooktown High: Senior Year'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Social Interaction/Dating
Publisher: Konami
Developer: Backbone Entertainment
Release Date: Spring 2007
Okay. I don't know about you guys, but I, like, so totally hated high school. Check this: in a school full of nerds, I still didn't fit in! What kind of ironic garbage is that? I was, like, a complete and total prodigy anywhere else, yet a doofus at the actual place of learning I was eventually sent to. What a joke.
(…wow, "ironic?" Like, ohmigod, total vocab word alert! I should seriously save it.)
Anyway, if you're, like, like me, then you seriously want to check
'Ascension to the Throne' - 15 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006
'Lost Planet: Extreme Condition' (X360) - 18 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plan has been set into motion for the termination of all Akrid and snow pirates alike. What really happened to Wayne? Who is plotting the
'Power Stone Collection' (PSP) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

This compilation includes enhanced versions of Power Stone and Power Stone 2, which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on “last man standing” as characters take each other on in frenzied match ups amidst fully interactive environments. Utilizing a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of “power stones.” Fighters vie to collect these gems in order to tip the scales in their favor, as nabbing three
'Brigade E5: New Jagged Union' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Brigade E5: New Jagged Union, PC: Brigade E5: New Jagged Union is a squad-based tactical game that places gamers in the small tropical nation of Palinero on the verge of civil war. The mission: hire a band of mercenaries and take control of the deteriorating situation before the country finds itself in complete ruin. The story offers players the opportunity to experience three different viewpoints of the conflict, to fight for either faction or work outside the political structure to achieve your own goals in the global domination. Unlike standard turn-based systems, Brigade E5: New Jagged Union does not use
'Champions Online' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.
Champions Online is all about total customization -- it will offer






























