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Rainier's Articles


'Dragon Quest: The Chapters of the Chosen' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get ready to journey through the lands, seas and skies of the vibrant Dragon Quest world with a trilogy of updates that bring three classic tales exclusively to Nintendo DS. With 3D graphics, newly animated monsters and dual screen presentation, the series that has shipped over 43 million units to date promises to captivate an entirely new generation of players, as well as treat long-time fans to three beloved adventures.

The trilogy begins with Dragon Quest: The Chapters of the Chosen, an exciting new update of the classic NES title Dragon Quest IV. The forthcoming trilogy, not only represents

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

'The Last Remnant' (PS3/X360/PC) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get The Last Remnant [ALL ] Trailer off WP (15mb)

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unreal Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game,

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Star Ocean First Departure' (PSP) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Star Ocean First Departure [PSP] off WP (27mb)

Following the exploits of humankind’s journey across the stars, the Star Ocean saga comes to life in the completely remastered Star Ocean: First Departure and Star Ocean: Second Evolution, exclusively for the PSP. Both feature a revised game engine, an improved battle system and fully voiced, all-new animated scenes displayed in 16:9 widescreen. And with a newly added layer of character interaction, players can enjoy their journey into the rich Star Ocean universe like never before.

Space Date 346: The crew of a Terran Federation ship arrives on the

'Infinite Undiscovery' (X360) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Infinite Undiscovery [X360] Trailer off WP (11mb)

Infinite Undiscovery is the newest fantasy RPG developed by tri-Ace Inc. (Star Ocean, Valkyrie Profile) for next-generation hardware. Players will be drawn into a real-time world woven of countless threads where their choices will spin untold discoveries. This title, combining the talents of both Square Enix and tri-Ace, will be an unforgettable experience.

Infinite Undiscovery envelops players in an engaging real-time world where every decision you make leads to a myriad of discoveries and affects every encounter. The developers that set a new standard for RPGs by fusing exploration with

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

'DanceDanceRevolution Hottest Party 2' (Wii) - 19 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

DanceDanceRevolution Hottest Party 2 is sure to be the life of the party with 4 player multiplayer, Wii Remote and Nunchuk support, smash hits taken from the last four decades of music, entirely new modes and more!

The all-new soundtrack features big hits such as "I Want Candy", "Umbrella", "Black or White" and "We Got The Beat" ensuring that DanceDanceRevolution Hottest Party 2 will appeal to dance enthusiasts of all ages.

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance