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Rainier's Articles


NGC/PS2/PSP/Xbox Preview - 'Marvel Nemesis: Rise Of The Imperfects'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Developer: Nihilistic Software/EA Canada
Publisher: Electronic Arts
Release Date: October 2005

When Electronic Arts first announced what was formerly known as their Marvel vs. EA project some months back, to say that fans—both of comics and of fighting games--were skeptical was an understatement. Already, EA was fighting a losing battle with popularity; the X-Men aside, the last time Marvel characters had been in a fighting game was Marvel vs. Capcom 2. A lot of people had been perfectly happy with that title, and had long awaited a sequel to it. This license (along with Capcom quitting the

Xbox Live Arcade Preview - 'Geometry Wars: Retro Evolved 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Bizarre Creations
Developer: Bizarre Creations
Release Date: August 6, 2008

Geometry Wars: Retro Evolved 2 offers six gameplay modes: Deadline, Evolved, King, Pacifism, Waves and Sequence.

In King mode, you can only shoot when your ship is located inside of dynamically generated circles. The circles disappear, so you'll have venture around and locate another circle from which to renew your attack. An achievement in the prior title, Pacifism, is now a full gameplay mode. You must avoid shooting, so you kill enemies by leading them through gates, which will close after you pass through them.

'Rygar: The Battle of Argus' (Wii) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Rygar: The Battle of Argus [Wii] Trailer off WP (10/15/20mb)

Grab your “Diskarmor” and swing into action on the Wii™ as the legendary warrior, Rygar! Immerse yourself in Greco-Roman mythology as you journey through the sundered Island of Argus. Intuitive use of the Wii Remote allows you to deftly and effectively control the use of the powerful Diskarmor to destroy enemies and maneuver on, around, over, and under obstacles to save Princess Harmonia!

'PowerUp Forever' (PS3/X360) Announced - Features, Facts & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the PowerUp Forever [PS3/X360] Trailer off WP (57mb)

In PowerUp Forever you have to grow to survive - and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry. As you evolve you attract the attentions of ever-larger enemies, and your fight for survival goes on.

Key Features:

  • Procedurally Generated Environments: Never experience the same game twice as all of the enemy types and locations are procedurally generated
  • Innovative Growth Mechanic: Adds a unique twist to the shooter genre and offers fun, exciting gameplay
  • Power Up your

'Monster Bomber' (NDS) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Monster Bomber Trailer off WP (7mb)

Color, aim and speed matter most in this new take on classic arcade style gameplay! Monster Bomber challenges you to power up and fling different colored balls on the Touch Screen to hit rapidly descending, multi-colored monsters on the top screen. Destroy all monsters and you pass the stage but if they reach you first, it’s game over!

Features :

  • Use the stylus

'Prince of Persia' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Prince Of Persia [ALL] Trailer off WP (45mb)

Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and PC.

PS3/X360 Preview - 'Bayonetta'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Sega
Developer: Platinum Games
Release: Q4 2009

Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.

The

Xbox Live Arcade Preview - 'Bionic Commando Rearmed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Platformer
Publisher: Capcom
Developer: Grin
Release Date: Q3 2008

Bionic Commando: Rearmed is an enhanced remake of the Capcom classic from 1988. Former employees who worked on the original game are serving as consultants for this remake, so the level design remains largely faithful to the source material, from the numbered world map to the level layouts.

You play as Nathan "Rad" Spencer, and you must go behind enemy lines to rescue commando "Super Joe," who had been tasked with stopping the "The Albatross," an evil plan to take over the world. You move through the levels,

PC Preview - 'Left 4 Dead'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Horror
Publisher: Electronic Arts
Developer: Valve
Release Date: November 4, 2008

I came back from an EA event last year raving about Left 4 Dead. Using the Source engine, it creates the kind of zombie apocalypse that a lot of gamers, including myself, have been looking for. You're set down in the middle of a massive horde of fast-moving, angry zombies and left on your own.

You and three of your friends, using limited resources, must shoot your way through an undead-choked environment to (increasingly dubious) safety. You can carry one large gun, up to two pistols,

PS3/X360 Preview - 'Batman: Arkham Asylum'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos/Warner Bros. Interactive
Developer: Rocksteady Studios
Release Date: August 25, 2009

Superhero games are a weird genre. On the surface, it seems like it shouldn't be too difficult to come up with a good game, but they have some of the worst records as far as licenses go. Even games that are based on extremely popular characters like Superman or Iron Man tend to be mediocre at very best, but perhaps the greatest surprise here is Batman, whose failure record easily dwarfs his successes. For the last good Batman games, we have to