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Rainier's Articles


'Final Fantasy XIII' (PS3/X360) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

This eagerly anticipated title takes full advantage of the Xbox 360 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in the development of Final Fantasy XIII, thus making this newest addition to the Final Fantasy series worthy of the title "next generation."

'Serious Sam II' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The series famous for relentless intensity is returning bigger, better looking and more frantic than ever before. Sam Stone is back to rescue the universe one bullet at a time against overwhelming hordes of time traveling enemies in Serious Sam 2.

Risk (PS2) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

RISK, the game of global domination, uses the same hands-on military planning found in the original RISK board game, players now see battles come to life.

'Naruto: Ultimate Ninja Heroes 2' (PSP) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress introduces a new storyline based on the Naruto animated series, as well as a roster of more than 20 characters and frantic head-to-head multiplayer action with game-sharing capabilities.

'World Racing 2' (Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

While World Racing focussed on the simulation aspect, World Racing 2 will put the fun of driving at centre stage and offer optimised arcade racing characteristics, rich and varied range of mission modes, lively scenarios, enhanced tuning options and a great variety of cars.

'Killzone 2' (PS3) - 2 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - SCEA Gamers' Day 2008

Killzone II is a squad-based, first-person shooter, set in the near future during a period of planetary colonization, capturing the intense reality of warfare between the ISA Command and a ruthless, militaristic separatist faction called the Helghast.

'Killzone: Liberation' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Killzone: Liberation is a third-person action game that puts the players into various missions to rescue hostages from the evil Helghast. Inspired by the events in Killzone for PS2 (released in November 2004), the story continues with the battle against the Helghast still raging on.

'Jagged Alliance 3D' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Jagged Alliance is a legendary game. It presents a model of tactical strategy. It’s been a long time already and the rush about the game has subsided. But soon a new tactical strategy Jagged Alliance 3D developed in Mist Land, will break the silence of the years and give a new life to the series.

'Cosmic Family' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Cosmic Family is a space adventure geared toward young children where, by simply pointing the Wiimote, players will embark on an interactive tour of the Cosmic Family's action-packed rocket.

'Gothic 2: The Night of the Raven' (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

The sequel to the critically acclaimed RPG, Gothic, Gothic II takes you on an even greater journey of adventure and discovery. The plot continues from the cliff-hanger of the original: After the imprisoned colony members are victorious, collapsing the magical barrier, the former Prison Colony is struck by a terrible earthquake, claiming the lives of many. The majority of survivors seize this opportunity to escape with only a handful of people remaining in the derelict prison.