Archives by Day

August 2026
SuMTuWThFSa
1
2345678
9101112131415
16171819202122
23242526272829
3031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


PC Preview - 'Soldner: Secret Wars'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Soldner: Secret Wars takes team based warfare to the next level with a battlefield spanning 18 million square miles featuring fully destructible terrain, you can join a team of mercenaries and engage in fierce firefights with up to 32 players.

'World of Goo' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

World of Goo is a physics based puzzle / construction game. The millions of Goo Balls that live in the beautiful World of Goo don't know that they are in a game, or that they are extremely delicious.

PS2 Preview - 'Dragon Quest VIII'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

To say that Level 5, creators of the amazing Dark Cloud RPGs, developed Dragon Quest VIII is a bit of an overstatement. While they did create the game's cel-shading engine and did a lot of core work with the title, there was also immense input from the initial creators of Dragon Quest. One of them, Yuji Horii, worked on the story and game design just as he did the original game. Akira Toriyama and his Bird Studios group of designers, famous for their work with manga classics like Dragon

'Dragon Quest VIII: Journey of the Cursed King' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Fight classic turn-based battles, customize your characters, practice alchemy, and immerse yourself in 3D world fully rendered and cel-shaded in the style of legendary designer Akira Toriyama. Rich voice acting and a fully orchestrated score help make Dragon Quest 8 a new beginning for the look and feel of the series.

Sniper Elite (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

Spring 1945: World War 2 is drawing to a close and the Russians and Germans are caught in a furious battle for a devastated Berlin. The cold war starts... As a sniper, recruited by the OSS (former CIA), it is the beginning of a lonely stealth mission in the Russian territory.

PC Preview - 'The City of Metronome'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Metronome is a third-person adventure game where sound is your weapon. Explore the city of Metronome in search of proof of the Corporation's secret agenda, while listening for sounds to record, and use them to fight enemies, solve problems and confuse citizens.

PC Preview - 'The Lord of the Rings Online: Shadows of Angmar'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

The Lord of the Rings Online: Shadows of Angmar will allow players to forge heroic legacies in the War for Middle-Earth. Gamers will experience an evolving persistent recreation of Tolkien's world-renowned fantasy realm where they can establish their unique reputations, and discover and wield legendary weapons in strategic battles, while adventuring solo or in Fellowships.

Risk (PS2) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

RISK, the game of global domination, uses the same hands-on military planning found in the original RISK board game, players now see battles come to life.

'Soccer Fury' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Soccer Fury is an arcade action game combining street soccer with spectacular fighting techniques. Tap into a devastating arsenal of martial arts, trick moves and team tactics as you power your way up the field and tear down the opposition in epic online pitch battles.

No rules. No limits. No mercy. Nothing can stop the frenzied action from reaching fever pitch, as teams compete for wins and fight for goal glory. Played out in the lawless back streets of the urban jungle, Soccer Fury players live purely for the passion and recognition that comes with being the best!

Developed by

'Mario vs. Donkey Kong 2: March of the Minis' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • In the original Mario vs. Donkey Kong, Mario was trying to find all the Mini Marios ... but this time, it's up to them to save the day. Players use the stylus and the touch screen to guide Mini Marios through mind-boggling, obstacle-filled levels.
  • Mario vs. Donkey Kong 2 allows players to create their own maps with a new level editor. Once a map is created, players can send it across the world via Nintendo Wi-Fi Connection. Players also can use Nintendo Wi-Fi Connection to download maps created by others, check out a player-ranking system and access special bonuses.