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Rainier's Articles


'Bionic Commando' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Bionic Commando [PS3/X360/PC] Trailer off WP (35mb)

Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,

'Kingdom of Paradise 2' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Continent Thema”, the end of lands. There stands the magnificent “Gate of Thema”, piercing the earth and sky. One day “Gate of Thema” begins to stain in red, driving the people in utmost fear.

This was the exact same omen of the great tragedy, “Judgment Day” whereby many were killed. Now, to save mankind from the coming “Judgment Day”, Row and Shunka begin the “battle of the guided ones”….!

Features :

  • An original RPG for PSP
  • Switch two characters real-time in battle!
  • Customize story development using missions!
  • Combine “Sword”, “Spear”, “Physical” and “Sorcery” attacks to

'We Cheer' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the We Cheer [Wii] Trailer off WP (5/6mb)

Delivering the fun, excitement and teamwork of championship cheerleading, We Cheer utilizes full-motion based controls to let players dance to the music of 30 licensed songs.

Putting players at the center of a nationwide cheerleading competition, We Cheer utilizes two Wii Remotes as virtual pom-poms to create an authentic cheerleading experience. Players must move the wireless Wii Remotes as directed by the on-screen indicators to choreographed routines, utilizing a full range of arm and body movements such as spins and twists. As each routine is successfully performed, the player will

'Mega Man 9' (Wii/PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Mega Man 9 [Wii/PS3/X360] Trailer off WP (13mb)

The original 2D classic Mega Man returns, bringing the series back to its core with retro-action platform gameplay and NES-inspired old school graphics. Relive the Mega Man experience with maniacally themed environments, a host of power-ups, and classically inspired bosses, each with their own unique weapons and weaknesses. Mega Man is currently scheduled for a simultaneous launch on all three platforms this Fall.

Mega Man 9 is a continuation of the original Mega Man series and will feature the classic gameplay fans know and love focusing on defeating bosses

'Neopets Puzzle Adventure' (NDS/Wii/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Neopets Puzzle Adventure [NDS/Wii/PC] Trailer ofF WP (180mb)

"As part of Neopets' strategy to extend the property into a multiplatform brand, we are continuously giving our audiences new ways to play on and off of the site," said Kyra Reppen, Senior vice president and general manager, Neopets. "Our partnership with Capcom provides a new form of game play for Neopets that is relevant to the platforms our audience is using, and that complements the game play on the site."

"Capcom is working to expand the breadth of our catalog to gamers of all ages in North America and Neopets

'Def Jam: Icon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

EA Chicago is delivering star-stunning action and bone breaking beats as players live out the life of a hip hop mogul, going from rags to riches. Incorporating hip-hop culture into every aspect of the game, DEF JAM: ICON will deliver the intensity of a no-holds-barred street fight but with style and rhythm. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.

EA Chicago’s unique fighting gameplay controls introduce a new way for gamers

'Talkman Lesson' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Listening, reading, and writing alone will not improve your English conversation skills.

The first-ever handheld English conversation learning software that provides you with virtual conversation settings. Enables you to improve not only your listening skills, but also your speaking skills using the microphone through back-and-forth conversation practice.

You don’t have to go to language schools or need an American friend to practice English conversation anymore. Max, we all know from Talkman, will be your conversation partner/teacher.

Whenever and wherever, practice your English conversation as much as you want without being humiliated in

Wii Preview - 'Monster Lab'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Role-Playing
Publisher: Eidos Interactive
Developer: Backbone
Release Date: Q4 2008

Who doesn't love mad scientists? From their crazy hair to their bizarre fixations on anything from raising the dead to launching someone into space to watch terrible movies, they're the crazy nutbags that everyone loves. That's why it's so surprising that so few games actually put you into the role of a mad scientist. It seems like the perfect thing for video games: tons of innovation and the lack of morals or common sense to question if said innovation might, say, doom mankind. Thankfully, Eidos is

'Street Fighter IV' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Everything that made the legendary Street Fighter II a hit in the arcades, living rooms and dormitories across the globe has been brought back in Street Fighter IV. Players will be able to play their favorite classic characters, such as Ryu, Ken, Chun-Li

'Crackdown' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Crackdown” pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

“Crackdown” is developed by Scotland’s Real Time Worlds exclusively for