Rainier's Articles


'Bladestorm: The Hundred Years' War' (PS3) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In a time of seemingly never-ending turmoil, step into the shoes of a 14 th century mercenary without loyalties, caught between the French and English in the midst of a conflict that would span more than a century.

Experience the intensity and the devastating power of two equally strong sides colliding at full force on the battlefield. A new type of troop-based action game, Bladestorm will allow players to freely select from any of the troop types on the battlefield and take command of those units. Quell the tides of

'Age of Empires III: The WarChiefs' - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Ensemble Studios' Age of Empires III: The WarChiefs will engage gamers of all ages and types in epic warfare in the Americas, where they will lead proud, playable native civilizations to expand their empire and fight for control of the Americas.

'Guilty Gear Judgment' (PSP) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Guilty Gear Judgment Trailer off WP (12mb)

It’s been a week since the world has heard from the small Eastern European kingdom of Villtania. As scattered refugee reports surface, the world learns of monstrous devastation and biogeocenosis experiments summoned by Raimond, Villtania’s leading sorcerer. The once beautiful Villtanian countryside now runs red with the blood of its people. The United Nations declares an international emergency and offers a huge reward to any hot-shot mercenaries brave enough to restore order to Villtania. Warriors from around the world, some for the sake of justice, others for money, now gather in

'College Hoops' (PS2/Xbox/PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

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'Open Season' (ALL) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Team up with a cast of crazy critters, unleashing your animal instincts in Open Season, the game – a riotous romp in the great outdoors in which a rowdy brood of forest animals turns the tables on a bunch of unsuspecting hunters.

When a domesticated grizzly named Boog gets lured into leaving the creature comforts of home by a fast-talking mule deer named Elliott, he finds himself lost in the woods just three days before hunting season begins. Forced to "rough it" in the great outdoors, Boog goes native, rallying all the forest animals to take back their home

'Jan Sangoku Musou' (PSP) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

'Lair' [PS3] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get the Afrika TGS 06 Trailer off WP (13mb)

'Evil Days of Luckless John' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Evil Days of Luckless John is an amazing mix of action, fighting and adventure! The player progresses through a number of action scenarios, some complicated logical problems and even a few more complicated and seemingly irrational ones. There's also climbing on roofs, falling down gorges, car chases, a wild tractor ride, shooting everything that moves, searching for things long forgotten, coming up with questions, finding answers, and finding one's way through mazes.

'NBA 2k7' (PS2/Xbox/PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

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'The Wall' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get The Wall trailer off WP (130mb)

The Wall is an FPS with an emphasis on the single player mode. However, it also contains RPG and RTS elements that greatly enhance gameplay. The player's weapons are customizable, both in function and appearance. An RTS-like ranking system and team-based missions give the player the sense that he is not alone, but operating as part of a much larger conspiracy. The player character has hidden abilities that are discovered and unlocked during the game. As in an RPG, his abilities improve as he accumulates experience.The non-linear mission structure provides a rich and