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Rainier's Articles


'Gran Turismo HD' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Available this winter, exclusively on the PS3 system, Gran Turismo HD serves as a glimpse into the evolution of the franchise and provides gamers with two types of game modes that offer an unparalleled racing experience suited for the next-generation of gaming. In Gran Turismo HD, gamers will have access to GT HD Premium and GT HD Classic. GT HD Premium features cars and tracks like never before in full high definition quality. GT HD Classic features unique online gameplay that not only provides head-to-head racing, but allows for

'Call of Duty 2' (X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

PC

X360

Related articles, Click here!

'Spartan: Total Warrior' (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Sonic Gems Collection' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Advance Wars: Dual Strike' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Advance Wars, the award-winning turn-based strategy game, makes its debut on the Nintendo DS. Players lead their new Commanding Officers to fend off the Black Hole Army's latest invasion. With massive battles that sweep across both of the DS screens, Advance Wars: Dual Strike will change the face of war forever.

  • Use the top screen for quick-reference battle intel, or take control in battles that rage across both screens. Command

'Motorstorm' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Get the Motorstorm [PS3] Trailer off WP (45mb)

Developed by Evolution Studios, MotorStorm is a brutal, no-holds-barred offroad racing game created exclusively for the PS3 system. Set in the fictitious desert environment of Monument Valley, MotorStorm takes full advantage of the processing power of the PS3™ system to deliver an extreme racing event where the goal is to not only win, but to survive.

In the game, players will descend upon the MotorStorm Festival, a celebration of the alternative and extreme offroad racing culture. Throwing caution to the wind, players will take on a variety of racing fanatics and battle through

'Lair' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit on the PS3 system. Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamers must defeat countless armies to save a civilization. Together, the gamer and the beast will attempt to change the destiny of a world on the brink of extinction.

KEY FEATURES

  • Engage

'Animal Crossing DS' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth.

  • In this sequel to the wildly popular Nintendo GameCubeTM game, players and up to three friends can hang out in the same village and interact in real time - either through wireless LAN or over Nintendo Wi-Fi Connection. Now players can visit a friend's village from thousands of miles away.
  • The touch screen makes

'Shadow the Hedgehog' (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of