by Rainier on Sept. 4, 2007 @ 6:11 a.m. PDT | Filed under
News
SEGA has released a new patch for Creative Assembly's 3D RTS Medieval II: Total War. This v1.3 update makes the game compatible with the new Kingdoms expansion, and fixes some instances of floating settlements in both titles.
by Rainier on Aug. 22, 2007 @ 12:41 a.m. PDT | Filed under
News
SEGA announced Empire: Total War, the new instalment in The Creative Assembly’s Total War RTS franchise. Empire: Total War will maintain the series genre leading 3D battles, grand turn based campaign map and rich historical flavour while for the first time introducing 3D naval combat into the series.
by Rainier on July 19, 2007 @ 2:51 a.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including 4 new campaigns, 13 new factions with no less than 150 new units. Creative Assembly's Brendan Rogers tells us more about the Crusaders campaign.
by Rainier on June 29, 2007 @ 8:31 p.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including 4 new campaigns, 13 new factions with no less than 150 new units. Creative Assembly's Taamati Hanson-Pou tells us more about the Teutonic Wars Campaign.
by Rainier on June 14, 2007 @ 1:14 p.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including 4 new campaigns, 13 new factions with no less than 150 new units.
by Rainier on June 12, 2007 @ 4:10 p.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including 4 new campaigns, 13 new factions with no less than 150 new units. Creative Assembly's Brendan Rogers tells us more about the Teutonic Wars Campaign.
by Rainier on June 3, 2007 @ 5:55 a.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including 4 new campaigns, 13 new factions with no less than 150 new units.
by Rainier on May 4, 2007 @ 8:34 a.m. PDT | Filed under
News
SEGA has released the first patch for Creative Assembly's 3D RTS Medieval II: Total War. This v1.2 update adds a cinematic editor, a fully functional Battle Editor, a slew of AI adjustments, graphical tweaks and plenty of bugs, crash and audio fixes.
by Rainier on April 3, 2007 @ 5:27 p.m. PDT | Filed under
News
SEGA has announced that it will be releasing the long-awaited v1.2 patch for Creative Assembly's 3D RTS Medieval II: Total War. Due to time constraints, the update will no longer include the promised Hotseat mode, but will instead be included in the upcoming Kingdoms expansion pack (and thus cost money). We will have the patch available on our
fileserver networkby Rainier on April 1, 2007 @ 3:32 a.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including 4 new campaigns, 13 new factions with no less than 150 new units.
by Rainier on March 30, 2007 @ 10:25 a.m. PDT | Filed under
News
As we
revealed a few weeks ago, SEGA announced Medieval II: Total War Kingdoms, offering an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay.
by Rainier on Feb. 22, 2007 @ 10:16 a.m. PST | Filed under
News
SEGA has released a detailed fixlist for the upcoming v1.2 patch for Creative Assembly's 3D RTS Medieval II: Total War. This new update adds Hotseat mode, a cinematic editor, a fully functional Battle Editor, a slew of AI adjustments, graphical tweaks and plenty of bugs, crash and audio fixes.
by James King on Dec. 27, 2006 @ 1:58 a.m. PST | Filed under
Reviews
Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs.
by Rainier on Dec. 15, 2006 @ 4:12 a.m. PST | Filed under
News
SEGA has released the first patch for Creative Assembly's 3D RTS Medieval II: Total War. This v1.1 update includes a new charge mechanic, 2 new charges, unit balancing/tweaks, AI optimizations, unpacker for the modders, and the usual slew of bug/crash fixes.
by Rainier on Dec. 14, 2006 @ 6:16 a.m. PST | Filed under
News
Yesterday we reported that the first patch for Creative Assembly's 3D RTS Medieval II: Total War would arrive today, unfortunately it has been delayed, but confirmed by SEGA, until tomorow, Friday Dec. 15, 2006. A second patch is already in the works, scheduled for early 2007, adding more aggressive Scotland and Mongol campaign AI, more naval assaults, an even more consistent less powerful cavalry charge, less devastating gunpowder units, stronger 2-handed axe men and billmen, etc...
by Rainier on Dec. 13, 2006 @ 5:47 a.m. PST | Filed under
News
Creative Assembly is finalizing the first patch for its recently released 3D RTS Medieval II: Total War. The update is expected tomorrow, Tuesday December 14, and will include a new charge mechanic, 2 new charges, unit balancing/tweaks, AI optimizations, unpacker for the modders, and the usual bug/crash fixes. Read more for full fix list ...
by Rainier on Dec. 4, 2006 @ 10:36 a.m. PST | Filed under
News
SEGA is Q&A testing the first patch for Creative Assembly's recently released 3D RTS Medieval II: Total War. The update is expected in the next few days and will include a new charge mechanic, 2 new charges (formed/unformed charge), unit balancing, AI optimizations, unpacker for the modders, and the usual bug/crash fixes. A full fix list is expected shortly ...
by Rainier on Nov. 11, 2006 @ 8:18 a.m. PST | Filed under
News
Valve signed an online distribution deal with SEGA to bring Medieval 2: Total War to Steam on Nov 15, and it is now available for pre-load. Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs.
by Rainier on Nov. 6, 2006 @ 10:19 a.m. PST | Filed under
News
Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs.
by Rainier on Nov. 2, 2006 @ 5:14 a.m. PST | Filed under
News
Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs.
by Rainier on Oct. 27, 2006 @ 4:32 a.m. PDT | Filed under
News
Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs. This demo features the same tutorial and 2 maps, but now includes an additional map, and updated code.
by Rainier on Oct. 24, 2006 @ 5:40 a.m. PDT | Filed under
News
Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs.
by Rainier on Oct. 13, 2006 @ 9:36 a.m. PDT | Filed under
News
SEGAtoday announced that Medieval II: Total War will initially launch as a limited edition product with exclusive bonus material. Total War fans who purchase the game within the first print run will be rewarded with a detailed map of the extensive game world, as well as a copy of the official Medieval II: Total War soundtrack.
by Rainier on Oct. 9, 2006 @ 6:34 p.m. PDT | Filed under
News
Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs. This demo features a tutorial and 2 maps.
by Rainier on Oct. 4, 2006 @ 9:11 a.m. PDT | Filed under
News
Set in the most turbulent and bloody era in European history, Medieval 2: Total War will allow gamers to lead their armies across the battlefields of Europe and the Holy Land before discovering the Americas and doing battle with the fearsome Aztecs.