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'Medieval II: Total War' - 14 New Screens
by Rainier on Aug. 1, 2006 @ 11:42 a.m. PDT | Filed under News
'Medieval II: Total War' Developer Diary #1 - 5 New Screens
by Rainier on July 21, 2006 @ 7:49 a.m. PDT | Filed under News
'Medieval II: Total War' - 7 New Screens
by Rainier on July 12, 2006 @ 5:51 a.m. PDT | Filed under News
'Medieval II: Total War' - 5 New Screens
by Rainier on July 5, 2006 @ 3:22 a.m. PDT | Filed under News
'Total War: Eras' Announced
by Rainier on June 29, 2006 @ 3:00 a.m. PDT | Filed under News
Register And Get 'Rome: Total War - Alexander' Early
by Rainier on June 14, 2006 @ 7:54 a.m. PDT | Filed under News
'Rome: Total War - Alexander' Gets Release Date - Screens
by Rainier on June 9, 2006 @ 6:28 p.m. PDT | Filed under News
'Medieval II: Total War' - 32 New Screens
by Rainier on June 2, 2006 @ 1:36 p.m. PDT | Filed under News
'Rome: Total War Alexander' Gets Release Date And Price Tag
by Rainier on May 25, 2006 @ 1:50 a.m. PDT | Filed under News
SEGA informed us that the launch was delayed until later in June due to one of the territories' download site not being ready.
'Rome: Total War Alexander' - 10 New Screens
by Rainier on May 19, 2006 @ 2:48 p.m. PDT | Filed under News
'Medieval II: Total War' - 8 New Screens
by Rainier on May 9, 2006 @ 2:51 p.m. PDT | Filed under News
'Rome: Total War Alexander' Officially Announced - Screens
by Rainier on May 4, 2006 @ 9:45 a.m. PDT | Filed under News
'Rome: Total War - Alexander' Revealed
by Rainier on April 5, 2006 @ 3:39 p.m. PDT | Filed under News
'Medieval II: Total War' - 2 New Screens
by Rainier on March 30, 2006 @ 4:37 a.m. PST | Filed under News
'Medieval II: Total War' - 10 New Screens
by Rainier on March 18, 2006 @ 6:32 a.m. PST | Filed under News
'Medieval II: Total War' - 3 New Screens
by Rainier on Jan. 26, 2006 @ 10:49 a.m. PST | Filed under News
'Medieval II: Total War' - 4 New Screens
by Rainier on Jan. 23, 2006 @ 3:10 a.m. PST | Filed under News
'Medieval II: Total War' Announced - Screens
by Rainier on Jan. 20, 2006 @ 3:06 a.m. PST | Filed under News
'Medieval 2: Total War' - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Medieval 2: Total War is the latest release from the highly acclaimed developer, The Creative Assembly, who SEGA made headline news by acquiring in 2005. The game boasts an impressive array of new graphical and gameplay enhancements, including the capability for a massive 10,000 dynamic characters to be taken into battle at any one time. On top of this, The Creative Assembly have implemented a fully redesigned multiplayer mode that offers a dynamic multi-battle campaign bolstered by an unprecedented level of visceral combat choreography that reflects the brutality of medieval warfare.
"Medieval 2: Total War is the result of
Rome: Total War (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th
Rome: Total War - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Rome: Total War
Rome: Total War™ -- The latest edition in the Creative Assembly’s award-winning Total War™ series, Rome: Total War redefines the RTS genre by enabling gamers to take command of massive armies that wage war in epic, cinematic battles in the brutal world of the Roman Empire. The game delivers an accessible experience by offering players a tutorial that immerses them into the action, advisors who assist them throughout the game and traditional RTS controls. Players can elect to either auto-manage cities, troop recruitment,
'Spartan: Total Warrior' (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Empire: Total War' - 5 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Empire: Total War is set in the 18th century, a turbulent era that is the most requested by Total War's loyal fan base and a period alive with global conflict, revolutionary fervour and technological advances. With themes such as the Industrial Revolution, America's struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War promises to be amongst the richest and most dynamic PC RTS games of all time.
The game is set in the years 1700 to the early 1800's, a turbulent age of gunpowder, revolution, discovery
'Empire: Total War' - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1
Empire: Total War is set in the 18th century, a turbulent era that is the most requested by Total War's loyal fan base and a period alive with global conflict, revolutionary fervour and technological advances. With themes such as the Industrial Revolution, America's struggle for independence, the race to control Eastern trade routes and the globalisation of war on land and sea, Empire: Total War promises to be amongst the richest and most dynamic PC RTS games of all time.
The game is set in the years 1700 to the early 1800's, a turbulent age of gunpowder, revolution, discovery