by Rainier on May 15, 2006 @ 3:37 p.m. PDT | Filed under
News
LucasArts has released a new patch for Petroglyph's RTS Star Wars Empire at War. This update brings your retail game to v1.04 and adds auto download support for new maps, tons of balance tweaks, crash/bug fixes and tactical changes for land and space maps.
by Rainier on May 8, 2006 @ 11:36 p.m. PDT | Filed under
News
LucasArts announced an expansion pack titled Star Wars Empire at War: Forces of Corruption, allowing you, for the first time, to play not from the light or dark side, but the corrupt side.
by Greg Hale on May 1, 2006 @ 2:51 a.m. PDT | Filed under
Reviews
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on March 31, 2006 @ 1:26 p.m. PST | Filed under
News
LucasArts presents the first in a series of feature stories about LEGO Star Wars II: The Original Trilogy (working title). You can expect stories like the one to follow periodically, until the game's release across multiple platforms this fall, each article further detailing certain aspects of the game.
by Rainier on March 24, 2006 @ 10:24 a.m. PST | Filed under
News
Several websites are passing along spurious internet rumors regarding Star Wars Galaxies, but LucasArts sent out notice earlier today saying these rumors are completely untrue. LucasArts and SOE have no plans to "sunset" Star Wars Galaxies. The two companies will continue to work together as partners in making Star Wars Galaxies the ultimate online Star Wars experience.
by Rainier on March 21, 2006 @ 3:07 p.m. PST | Filed under
News
LucasArts has released a new patch for Petroglyph's RTS Star Wars Empire at War. This update brings your retail game to v1.03 and fixes connectivity issues, tweaks net code, adds a new land tactical multiplayer map (Corellia), as well as a brand new 43 planet multiplayer campaign map.
by Rainier on March 19, 2006 @ 3:10 p.m. PST | Filed under
News
Petroglyph Games has revealed what we can expect from the upcoming Empire at War patch. The v1.03 upgrade will resolve connectivity issues, fixes and tweaks made to the net code, a test Connections feature before the game launches, revamp of the multiplayer ladders, 1 new land tactical multiplayer map (Corellia) that utilizes the single-player reinforcement pop cap system, as well as a brand new 43 planet multiplayer campaign map. Read more for detailed fix list.
by Judy on March 1, 2006 @ 2:56 p.m. PST | Filed under
News
LucasArts presents the first in a series of feature stories about LEGO Star Wars II: The Original Trilogy (working title). You can expect stories like the one to follow periodically, until the game's release across multiple platforms this fall, each article further detailing certain aspects of the game.
by Rainier on Feb. 21, 2006 @ 9:45 p.m. PST | Filed under
News
LucasArts has released a beta version of the Pandemic Studios' Star Wars Battlefront II mod tools kit, allowing the community to create their own single/multiplayer content for the recently released FPS.
by Agustin on Feb. 21, 2006 @ 12:15 a.m. PST | Filed under
Reviews
Star Wars Battlefront II takes one Imperial-walker step forward with all-new space combat, playable Jedi, and never-before-seen environments straight out of the Star Wars: Episode III Revenge of the Sith film. Enjoy an all-new single-player experience that takes players through an epic, story-based saga where every action the player takes impacts the battlefront and, ultimately, the fate of the Star Wars galaxy.
by Rainier on Feb. 17, 2006 @ 5:27 p.m. PST | Filed under
News
LucasArts has released the first patch for Petroglyph's just released RTS Star Wars Empire at War. This update brings your retail game to v1.02 and addresses a server disconnection issue as well as all of the fixes included in the v1.01 patch.
by Rainier on Feb. 16, 2006 @ 5:38 p.m. PST | Filed under
News
LucasArts has released the first patch for Pandemic Studios' Star Wars Battlefront II. This update brings your retail game to v1.1 and adds new map support, improves multiplayer, adds balance tweaks and various graphical issues. This version of the patch is only valid if your game installed off CD, not DVD.
by Rainier on Feb. 16, 2006 @ 12:52 p.m. PST | Filed under
News
LucasArts announced today the release of the highly anticipated Star Wars: Empire at War, giving you the power to command an entire war for the Star Wars galaxy at your fingertips, with battles focused on action-packed combat rather than tedious resource gathering.
by Rainier on Feb. 15, 2006 @ 5:35 p.m. PST | Filed under
News
LucasArts has released the first patch for Petroglyph's just released RTS Star Wars Empire at War. This update brings your retail game to v1.1 and addresses a slew of tweaks, and fixes multiplayer, balance, and graphical issues.
by Rainier on Feb. 15, 2006 @ 5:17 p.m. PST | Filed under
News
As expected LucasArts has released the first patch for Pandemic Studios' Star Wars Battlefront II. This update brings your retail game to v1.1 and adds new map support, improves multiplayer, adds balance tweaks and various graphical issues.
by Rainier on Feb. 15, 2006 @ 9:33 a.m. PST | Filed under
News
LucasArts has released the v1.1 Win32 dedicated server for Pandemic Studios' Star Wars Battlefront II. It includes the Basic Dedicated Server Manager Application, Enhanced Dedicated Server Manager as well as a Remote Server application (
thanks 3DGamers). Read more for download links ...
by Rainier on Feb. 10, 2006 @ 5:02 p.m. PST | Filed under
News
LucasArts and TT Games today announced their plans to release LEGO Star Wars II: The Original Trilogy, the sequel to one of the best-selling video games of 2005. Created by TT Games and developed by Traveller's Tales, LEGO Star Wars II is slated for release this fall across seven platforms.
by David Wanaselja on Feb. 6, 2006 @ 12:55 a.m. PST | Filed under
Previews
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Judy on Feb. 2, 2006 @ 1:18 p.m. PST | Filed under
News
LucasArts today announced that Star Wars: Empire at War has gone gold and from Feb. 16, 2006 on you can rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on Jan. 27, 2006 @ 3:13 p.m. PST | Filed under
News
On Tuesday, January 31, LucasArts will release a large dose of premium, meaning for not free but a small fee, content for owners of the Xbox version, downloadable via Xbox Live.
by Rainier on Jan. 27, 2006 @ 2:28 a.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on Jan. 20, 2006 @ 12:16 p.m. PST | Filed under
News
LucasArts today announced that a special edition of Star Wars: Empire at War will hit store shelves on Feb. 16, 2006, the same day as the standard edition. The limited Star Wars: Empire at War Collector's Edition adds bonus content such as 5 exclusive skirmish maps, concept art, screensavers, wallpapers and 3D lenticular packaging.
by Rainier on Jan. 18, 2006 @ 9:40 a.m. PST | Filed under
News
LucasArts has released a singleplayer demo featuring five tutorials, and one galactic conquest map, although only a limited amount of units are available (thanks GameSpot). Read more for downlaod links ...
by Rainier on Jan. 17, 2006 @ 1:11 a.m. PST | Filed under
News
Control the fate of the galaxy in LucasArts' RTS game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
by Rainier on Jan. 13, 2006 @ 2:45 p.m. PST | Filed under
News
LucasArts plans to release a demo for its Star Wars themed RTS game Empire At War, on Wednesday January 18, at 9am PST (6pm Euro time). The singleplayer demo will include five tutorials, and one galactic conquest map, although only a limited amount of units will be included in the demo, the complete array is kept for the retail game which is due Febuary 16, 2006. Keep an eye out on
our fileserver network for the Star Wars: Empire at War demo.