by Judy on Aug. 9, 2004 @ 11:07 p.m. PDT | Filed under
News
Pick your parts for straight-line performance or add custom paint and decals. Pop the clutch and hit the accelerator. Get some grease under your fingernails as you custom build the meanest machine on the strip. Take your car for a spin from the scrap heap to the winner's circle. ValuSoft has released another one of their TryMedia games giving you a chance to play the full game for 60 minutes after which you have to register to unlock the full game. Read more for download links ...
by Judy on July 27, 2004 @ 9:54 p.m. PDT | Filed under
News
"Monster Garage The Game" puts players on show host Jesse James' monster team and charges them with creating a custom machine in seven days, for $3000 or less. Activision Value has released one of their Trymedia" trial demo's giving you the chance to try out the full game for 2 hours, after which you must purchase a serial key to unlock the entire game.
by Rainier on June 15, 2004 @ 11:18 p.m. PDT | Filed under
News
A couple years ago, the GarageGames position on shader support was that it was not needed. Now, however, a new generation of video cards supporting shaders and DirectX 9 have been on the market for several years and are becoming ubiqutious in new computers. Shaders are becoming a technology that cannot be ignored by game makers, but that cannot easily be addressed by old techniques.
by Corey Owen on May 16, 2004 @ 1:19 a.m. PDT | Filed under
Editorials
Before E3 officially kicked off, several of the biggest publishers have their annual pre-E3 conferences where they give speeches about past achievements and look ahead at things to come. Micrsoft had its pre-E3 conference on Monday, and we were treated to some exciting Xbox Live news, footage from the new Forza Motorsport racing game, several announcements, but above all, a live demo of Halo 2 multiplayer. Read on for our report ...
by Ben Zackheim on March 31, 2004 @ 1:23 a.m. PST | Filed under
News
Game Developers Conference is pretty titillating. No, I’m afraid GDC is one of the few conferences with booth babes who are fully clothed and well-versed in C++. But there’s another kind of stimulation to be found here. A sense of community amongst people who love the same thing -- making games. Our man in the field was present at the Game Developers Conference (GDC) held in San Jose, California, checking out titles such as Fable, Serious Sam 2, Far Cry, Tribes Vengeance, Painkiller...
by Rainier on March 4, 2004 @ 8:50 p.m. PST | Filed under
News
Haemimont has released a new patch for their RTS Celtic Kings: Rage of War. This update brings you retail game to v1.16 and improves Win98 and SBLive! compatibility, adds several performance enhancements, several crash bugs fixed, and significantly improved network code. It also includes the four bonus maps Defenders, Return to the Throne, The Fall of Avalon and Ascendency (
thanks Blues). Read more for download links ...
by Rainier on Feb. 21, 2004 @ 1:18 p.m. PST | Filed under
News
Invictus has released the first patch for Monster Garage, car building game based on the Discovery Channel's TV series, published by Activision Value. This update patch brings your retail game to v1.03 but no details as to what it fixes are available at this time. Read more for download links ...
by Rainier on Feb. 13, 2004 @ 11:05 a.m. PST | Filed under
News
GarageGames announced today the availability of an exporter tool that allows Blender, the Open Source 3D content creation suite, to be used with GarageGames' flagship Torque Game Engine technology. The Blender exporter runs on the Mac OS X, Linux and Windows platforms.
by Rainier on Feb. 6, 2004 @ 12:22 p.m. PST | Filed under
News
GarageGames announced today the launch of Aerial Antics from Leadfoot Productions and 3D Mahjong from GameShapers both for Windows based PCs. Read more for details on both titles ...
by Rainier on Feb. 5, 2004 @ 8:13 a.m. PST | Filed under
News
Based on the hit Discovery Channel television series of the same name, "Monster Garage The Game" puts players on show host Jesse James' monster team and charges them with creating a custom machine in seven days, for $3000 or less.
by Rainier on Feb. 3, 2004 @ 9:37 p.m. PST | Filed under
News
Anito is a Single-Player Isometric Adventure RPG game set in 16th century Asia, in the land of Maroka. Filipino developer Anino has released the first patch for the English version of 'Anito: Defend A Land Enraged'. This patch brings your retail game to v1.02 and adresses a few crashes, bugs and tweaks. Read more for details and download links ...
by Velvey on Jan. 19, 2004 @ 2:13 a.m. PST | Filed under
Reviews
Anito is a Single-Player Isometric Adventure RPG game set in 16th century Asia, in the land of Maroka. Maroka is an island besieged both by internal conflict and armored invaders from a faraway land who are slowly turning Maroka into their monarch's colony. When Datu Maktan, leader of the Mangatiwala tribe and the land's most influential peacemaker, mysteriously disappears, it is up to his children Agila and Maya to find him and restore the delicate peace that their father has kept in balance, before conflicting forces tear the land apart.
by Rainier on Jan. 14, 2004 @ 10:46 a.m. PST | Filed under
News
Twist, mold and modify a standard vehicle into the monster machine of your dreams! With only $3,000 and seven days , you'll be workin' overtime in the Monster Garage to get the job done in time and on budget! Based on the hit Discovery Channel TV series, you will need to plan your monster machine carefully, order parts or create/construct the parts needed and start wrenching away, just like Jesse James and his monster team of experts. Turn a limo into a fire truck or an SUV into a rock crawler. When you have completed your mission - test it against its real-world equivalent. Do you have the skills to take a run-of-the-mill street ride and turn it into an awesome miracle of modern engineering and ingenuity?
by Rainier on Dec. 29, 2003 @ 10:58 p.m. PST | Filed under
News
GarageGames announced today that it will unveil the preview, core release of Dark Horizons: Lore and the Mac Alpha release of GravRally at MacWorld January 6-9 in San Francisco. The two titles that beat out the competition in the Indie Games Con '03 Players Choice Awards will premiere at MacWorld as part of a first look of the exciting GarageGames line-up for 2004. Departing from the typical family based, non-violent lineup of GarageGames, these truly unique titles will appeal to both action gamers and race fans alike.
by Rainier on Dec. 24, 2003 @ 4:48 p.m. PST | Filed under
News
Philippine indie game developer Anino Entertainment has sent us a little Chrismas present by means of a demo for their recently released adventure/RPG game "Anito: Defend A Land Enraged." This demo features one of 2 playable character (Agila), has one of 5 towns (Villacredo), contains South Siliman forest, and the area outside Fort Ortañez and contains a tutorial and some of Agila's early quests (the quests may not be exactly like the full version, some were modified to fit the demo). Read more for download links ...
by Rainier on Dec. 12, 2003 @ 9:46 a.m. PST | Filed under
News
After two years of waiting, Philippine indie game developer Anino Entertainment is proud to launch its pioneering project, "Anito: Defend A Land Enraged." The single-player adventure / RPG hybrid combines the best of both gaming genres as it introduces gamers to the world of Maroka, based on 16th century Asia during the Age of Conquest. Read more for details & screens ...
by Rainier on Dec. 10, 2003 @ 11:35 a.m. PST | Filed under
News
Akella, the developer of critically acclaimed Pirates of the Caribbean, Sea Dogs, and Age of Sail II, announces new details of the dreaded-doom-laden action game Axle Rage. Axle Rage combines third-person action with motorcycle mayhem and hand-to-hand combat. Set in the dark megapolis of Nailsdale, the game puts you under the skin of Axle, biker and member of the 'No Dice' gang thrown into a whirlwind of edgy events connected with the widespread, yet mysterious drug 'miro' and its origin. Read more for details and screens ...
by Rainier on Oct. 9, 2003 @ 11:01 p.m. PDT | Filed under
News
GarageGames announced today has launched the official Demo of the Torque Game Engine version 1.2 on Windows, OS X and Linux. The Torque Game Engine (TGE) is a commercial quality AAA game engine available to Independent game developers (those making less than $500,000 annual income) at a special license price of $100. TGE is the game engine that powers Tribes 2 developed by Dynamix. TGE features the latest in scripting, geometry, particle effects, animation and texturing, as well as award winning multi-player networking code.
Pick up characters standing on the road side and carry them to their destination. Drive to a destination within a time limit. If you reach the destination faster than the customer request, you will get a tip. The faster you are, the bigger the tips are! Train your driving techniques, find shortcuts and every possibility to drive faster and get more tips! Our resident Simpsons fan was all over this game, read more to find out what he thought ...
by Rainier on Aug. 28, 2003 @ 10:18 p.m. PDT | Filed under
News
GarageGames announced today it has launched the Bridge Construction Set for Windows and Linux, previously released as Pontifex II, from Chronic Logic. The robust physics employed in the Bridge Construction Set (BCS) let you build a wide variety of bridges that can span the river. The 3D graphics allow you to view your bridge from any angle including a first person train view.
by Rainier on Aug. 8, 2003 @ 12:51 p.m. PDT | Filed under
News
GarageGames announced today it has launched the award-winning Mutant Storm for Windows. "The initial response to Mutant Storm confirms it is a hit title ready to be discovered by a larger fan base," comments Michael Michael, PomPom Co-Founder. "As an independent developer, getting the word out, even with the critical acclaim Mutant Storm has achieved, is a real challenge. Teaming with GarageGames is the next step for gaining that larger exposure."
by Rainier on July 17, 2003 @ 9:16 p.m. PDT | Filed under
News
GarageGames announced today that they have signed an online licensing agreement with Chronic Logic LLC to bring Pontifex II to their line up of games in the garage. Chronic Logic has been making simple fun games since it began in 2001. Joining GarageGames in building the independent game movement, is the natural next step to gain the recognition their games deserve. By creating a partnership with Chronic Logic LLC, GarageGames continues to promote the innovative, fun games for which they have become known.
by Rainier on June 30, 2003 @ 10:50 a.m. PDT | Filed under
News
Celtic Kings: Rage of War takes place in Gaul at around 50 B.C. where you take on the role of Larax a young warrior who has lost his beloved wife and has given himself to the goddess of War. This RTS features two distinct single player modes - adventure and skirmish – that combine strategy, adventure and roleplaying. Haemimont has released a new pack of three maps providing a new adventure and two new single- or multiplayer scenarios for their RTS game. The maps, "Return to the Throne," and "Ascendency," and "The Fall of Avalon," are translated in English, Russian, and Spanish. Read more for download links ...
by Rainier on June 23, 2003 @ 7:34 p.m. PDT | Filed under
News
GarageGames announced today it has begun shipping the company’s first two titles, Gadgets (formerly Chain Reaction) and Marble Blaster, to retailers throughout North America. The Windows versions of the games are being published and distributed by eGames through a licensing agreement with GarageGames.
by Rainier on June 19, 2003 @ 7:48 p.m. PDT | Filed under
News
GarageGames announced today it has signed an agreement to electronically publish titles from PomPom Games. The award winning UK developer is now going to have its games, Space Tripper and Mutant Storm added to the "Garage".